private async void TransferPokemon(IEnumerable <PokemonData> pokemons) { SetState(false); foreach (var pokemon in pokemons) { await TransferSpecificPokemonTask.Execute(_session, pokemon.Id); } await ReloadPokemonList(); }
public async Task Handle(ISession session, WebSocketSession webSocketSession, dynamic message) { await TransferSpecificPokemonTask.Execute(session, (ulong)message.PokemonId); }