public async Task CallTransactionMadeEventAsync(IDiscordMessageChannel m, User receiver, User giver, int amount) { try { TransactionPacket p = new TransactionPacket(); p.discordChannel = m; p.discordUser = new RuntimeUser(Bot.instance.Client.GetUser(receiver.Id.FromDbLong())); if (giver != null) { p.giver = giver; } p.receiver = receiver; p.amount = amount; if (OnTransaction != null) { await OnTransaction?.Invoke(p); } } catch (Exception e) { await MeruUtils.ReportErrorAsync(e); Log.WarningAt("achievement check failed", e.ToString()); } }
public async Task CallTransactionMadeEventAsync(IDiscordGuildChannel m, User receiver, User giver, int amount) { try { TransactionPacket p = new TransactionPacket(); p.discordChannel = m; p.discordUser = await m.GetUserAsync(receiver.Id.FromDbLong()); if (giver != null) { p.giver = giver; } p.receiver = receiver; p.amount = amount; if (OnTransaction != null) { await OnTransaction?.Invoke(p); } } catch (Exception e) { Log.Warning($"Achievement check failed: {e.ToString()}"); } }
public static void ReadTransaction(Client client, PacketReader reader) { TransactionPacket tp = new TransactionPacket(); tp.Read(reader); if (!reader.Failed) { Client.HandleTransactionPacket(client, tp); } }
public AchievementManager(MikiApp bot) { this.bot = bot; AccountManager.Instance.OnLocalLevelUp += async(u, c, l) => { using (var db = new MikiContext()) { if (await provider.IsEnabled(MikiApp.Instance.GetService <ICacheClient>(), db, c.Id)) { LevelPacket p = new LevelPacket() { discordUser = await(c as IDiscordGuildChannel).GetUserAsync(u.Id), discordChannel = c, level = l, }; await OnLevelGained?.Invoke(p); } } }; AccountManager.Instance.OnTransactionMade += async(msg, u1, u2, amount) => { using (var db = new MikiContext()) { if (await provider.IsEnabled(MikiApp.Instance.GetService <ICacheClient>(), db, msg.ChannelId)) { TransactionPacket p = new TransactionPacket() { discordUser = msg.Author, discordChannel = await msg.GetChannelAsync(), giver = u1, receiver = u2, amount = amount }; await OnTransaction?.Invoke(p); } } }; bot.GetService <EventSystem>().GetCommandHandler <SimpleCommandHandler>().OnMessageProcessed += async(e, m, t) => { CommandPacket p = new CommandPacket() { discordUser = m.Author, discordChannel = await m.GetChannelAsync(), message = m, command = e, success = true }; await OnCommandUsed?.Invoke(p); }; }
public AchievementManager(IBot bot) { this.bot = bot; AccountManager.Instance.OnGlobalLevelUp += async(u, c, l) => { if (await provider.IsEnabled(c.Id)) { LevelPacket p = new LevelPacket() { discordUser = await c.Guild.GetUserAsync(u.Id), discordChannel = c, level = l, }; await OnLevelGained?.Invoke(p); } }; AccountManager.Instance.OnTransactionMade += async(msg, u1, u2, amount) => { if (await provider.IsEnabled(msg.Channel.Id)) { TransactionPacket p = new TransactionPacket() { discordUser = msg.Author, discordChannel = msg.Channel, giver = u1, receiver = u2, amount = amount }; await OnTransaction?.Invoke(p); } }; EventSystem.Instance.AddCommandDoneEvent(x => { x.Name = "--achievement-manager-command"; x.processEvent = async(m, e, s, t) => { CommandPacket p = new CommandPacket() { discordUser = m.Author, discordChannel = m.Channel, message = m, command = e, success = s }; await OnCommandUsed?.Invoke(p); }; }); }
public AchievementManager(Bot bot) { this.bot = bot; AccountManager.Instance.OnGlobalLevelUp += async(u, c, l) => { if (await provider.IsEnabled(Global.RedisClient, c.Id)) { LevelPacket p = new LevelPacket() { discordUser = await(c as IDiscordGuildChannel).GetUserAsync(u.Id), discordChannel = c, level = l, }; await OnLevelGained?.Invoke(p); } }; AccountManager.Instance.OnTransactionMade += async(msg, u1, u2, amount) => { if (await provider.IsEnabled(Global.RedisClient, msg.ChannelId)) { TransactionPacket p = new TransactionPacket() { discordUser = msg.Author, discordChannel = await msg.GetChannelAsync(), giver = u1, receiver = u2, amount = amount }; await OnTransaction?.Invoke(p); } }; bot.GetAttachedObject <EventSystem>().GetCommandHandler <SimpleCommandHandler>().OnMessageProcessed += async(e, m, t) => { CommandPacket p = new CommandPacket() { discordUser = m.Author, discordChannel = await m.GetChannelAsync(), message = m, command = e, success = true }; await OnCommandUsed?.Invoke(p); }; }
public AchievementManager(Bot bot) { this.bot = bot; AccountManager.Instance.OnGlobalLevelUp += async(u, c, l) => { if (await provider.IsEnabled(c.Id)) { LevelPacket p = new LevelPacket() { discordUser = await(c as IGuildChannel).GetUserAsync(u.Id), discordChannel = c, level = l, }; await OnLevelGained?.Invoke(p); } }; AccountManager.Instance.OnTransactionMade += async(msg, u1, u2, amount) => { if (await provider.IsEnabled(msg.Channel.Id)) { TransactionPacket p = new TransactionPacket() { discordUser = msg.Author, discordChannel = msg.Channel, giver = u1, receiver = u2, amount = amount }; await OnTransaction?.Invoke(p); } }; bot.GetAttachedObject <EventSystem>().OnCommandDone += async(ex, e, m, t) => { CommandPacket p = new CommandPacket() { discordUser = m.Author, discordChannel = m.Channel, message = m, command = e, success = ex == null }; await OnCommandUsed?.Invoke(p); }; }
private AchievementManager(Bot bot) { this.bot = bot; AccountManager.Instance.OnGlobalLevelUp += async(u, c, l) => { LevelPacket p = new LevelPacket() { discordUser = await c.Guild.GetUserAsync(u.Id.FromDbLong()), discordChannel = c, account = u, level = l, }; await OnLevelGained?.Invoke(p); }; AccountManager.Instance.OnTransactionMade += async(msg, u1, u2, amount) => { TransactionPacket p = new TransactionPacket() { discordUser = msg.Author, discordChannel = msg.Channel, giver = u1, receiver = u2, amount = amount }; await OnTransaction?.Invoke(p); }; bot.Client.MessageReceived += async(e) => { if (OnMessageReceived == null) { return; } MessageEventPacket p = new MessageEventPacket() { message = new RuntimeMessage(e), discordUser = new RuntimeUser(e.Author), discordChannel = new RuntimeMessageChannel(e.Channel) }; await OnMessageReceived?.Invoke(p); }; bot.Client.UserUpdated += async(ub, ua) => { UserUpdatePacket p = new UserUpdatePacket() { discordUser = new RuntimeUser(ub), userNew = new RuntimeUser(ua) }; await OnUserUpdate?.Invoke(p); }; bot.Events.AddCommandDoneEvent(x => { x.Name = "--achievement-manager-command"; x.processEvent = async(m, e, s) => { CommandPacket p = new CommandPacket() { discordUser = m.Author, discordChannel = m.Channel, message = m, command = e, success = s }; await OnCommandUsed?.Invoke(p); }; }); }
/// <summary> /// Gets a packet from the server and returns it. /// </summary> /// <returns>The received packet.</returns> public Packet GetPacket() { var packetID = (byte)_stream.ReadByte(); //_log.Debug("Got packet ID: " + packetID); // Spammy debug message if (!Enum.IsDefined(typeof(PacketType), (int)packetID)) { return(null); } var type = (PacketType)packetID; Packet pack = null; switch (type) { case PacketType.KeepAlive: pack = new KeepAlivePacket(_tools.ReadInt32()); break; case PacketType.LoginRequest: pack = new LoginRequestPacketSC { EntityID = _tools.ReadInt32(), NotUsed = _tools.ReadString(), LevelType = _tools.ReadString(), Gamemode = _tools.ReadInt32(), Dimension = _tools.ReadInt32(), Difficulty = _tools.ReadSignedByte(), WorldHeight = _tools.ReadByte(), // Not Used MaxPlayers = _tools.ReadByte() }; break; case PacketType.Handshake: pack = new HandshakePacketSC(_tools.ReadString()); break; case PacketType.ChatMessage: pack = new ChatMessagePacket(_tools.ReadString()); break; case PacketType.TimeUpdate: pack = new TimeUpdatePacket(_tools.ReadInt32()); break; case PacketType.EntityEquipment: pack = new EntityEquipmentPacket(_tools.ReadInt32(), _tools.ReadInt16(), _tools.ReadInt16(), _tools.ReadInt16()); break; case PacketType.SpawnPosition: pack = new SpawnPositionPacket(_tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32()); break; case PacketType.UseEntity: pack = new UseEntityPacket(_tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadBoolean()); break; case PacketType.UpdateHealth: pack = new UpdateHealthPacket(_tools.ReadInt16(), _tools.ReadInt16(), _tools.ReadSingle()); break; case PacketType.Respawn: pack = new RespawnPacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadInt16(), _tools.ReadString()); break; case PacketType.Player: pack = new PlayerPacket(_tools.ReadBoolean()); break; case PacketType.PlayerPosition: pack = new PlayerPositionPacket(_tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadBoolean()); break; case PacketType.PlayerLook: pack = new PlayerLookPacket(_tools.ReadSingle(), _tools.ReadSingle(), _tools.ReadBoolean()); break; case PacketType.PlayerPositionAndLook: pack = new PlayerPositionAndLookPacket(_tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadSingle(), _tools.ReadSingle(), _tools.ReadBoolean()); break; case PacketType.PlayerDigging: pack = new PlayerDiggingPacket(_tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadSignedByte()); break; case PacketType.PlayerBlockPlacement: pack = new PlayerBlockPlacementPacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSlotData()); break; case PacketType.UseBed: pack = new UseBedPacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32()); break; case PacketType.Animation: pack = new AnimationPacket(_tools.ReadInt32(), _tools.ReadSignedByte()); break; case PacketType.NamedEntitySpawn: pack = new NamedEntitySpawnPacket(_tools.ReadInt32(), _tools.ReadString(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadInt16()); break; case PacketType.PickupSpawn: pack = new PickupSpawnPacket(_tools.ReadInt32(), _tools.ReadInt16(), _tools.ReadSignedByte(), _tools.ReadInt16(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.CollectItem: pack = new CollectItemPacket(_tools.ReadInt32(), _tools.ReadInt32()); break; case PacketType.AddObjectVehicle: pack = new AddObjectVehiclePacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32()); var ftEid = _tools.ReadInt32(); ((AddObjectVehiclePacket)pack).FireballThrowerID = ftEid; if (ftEid > 0) { var aovpPack = (AddObjectVehiclePacket)pack; aovpPack.SpeedX = _tools.ReadInt16(); aovpPack.SpeedY = _tools.ReadInt16(); aovpPack.SpeedZ = _tools.ReadInt16(); pack = aovpPack; } break; case PacketType.HoldingChange: pack = new HoldingChangePacket(_tools.ReadInt16()); break; case PacketType.MobSpawn: pack = new MobSpawnPacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadEntityMetadata()); break; case PacketType.EntityPainting: pack = new EntityPaintingPacket(_tools.ReadInt32(), _tools.ReadString(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32()); break; case PacketType.ExperienceOrb: pack = new ExperienceOrbPacket(_tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt16()); break; case PacketType.EntityVelocity: pack = new EntityVelocityPacket(_tools.ReadInt32(), _tools.ReadInt16(), _tools.ReadInt16(), _tools.ReadInt16()); break; case PacketType.DestroyEntity: pack = new DestroyEntityPacket(_tools.ReadInt32()); break; case PacketType.Entity: pack = new EntityPacket(_tools.ReadInt32()); break; case PacketType.EntityRelativeMove: pack = new EntityRelativeMovePacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.EntityLook: pack = new EntityLookPacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.EntityLookAndRelativeMove: pack = new EntityLookAndRelativeMovePacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.EntityTeleport: pack = new EntityTeleportPacket(_tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.EntityHeadLook: pack = new EntityHeadLookPacket(_tools.ReadInt32(), _tools.ReadSignedByte()); break; case PacketType.EntityStatus: pack = new EntityStatusPacket(_tools.ReadInt32(), _tools.ReadSignedByte()); break; case PacketType.AttachEntity: pack = new AttachEntityPacket(_tools.ReadInt32(), _tools.ReadInt32()); break; case PacketType.EntityMetadata: var entityMetadataPacket = new EntityMetadataPacket(_tools.ReadInt32()); var metaData = new List <sbyte>(); var b = true; while (b) { var value = _tools.ReadSignedByte(); if (value == 127) { b = false; } metaData.Add(value); } entityMetadataPacket.Metadata = metaData.ToArray(); break; case PacketType.EntityEffect: pack = new EntityEffectPacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadInt16()); break; case PacketType.RemoveEntityEffect: pack = new RemoveEntityEffectPacket(_tools.ReadInt32(), _tools.ReadSignedByte()); break; case PacketType.Experience: pack = new ExperiencePacket(_tools.ReadSingle(), _tools.ReadInt16(), _tools.ReadInt16()); break; case PacketType.PreChunk: pack = new PreChunkPacket(_tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadBoolean()); break; case PacketType.MapChunk: var mapChunkPacket = new MapChunkPacket(_tools.ReadInt32(), _tools.ReadInt16(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); mapChunkPacket.CompressedSize = _tools.ReadInt32(); mapChunkPacket.CompressedData = _tools.ReadSignedBytes(mapChunkPacket.CompressedSize); pack = mapChunkPacket; break; case PacketType.MultiBlockChange: var multiBlockChangePacket = new MultiBlockChangePacket(_tools.ReadInt32(), _tools.ReadInt32()); var arraySize = _tools.ReadInt16(); multiBlockChangePacket.ArraySize = arraySize; var coordinates = new short[arraySize, 3]; for (short i = 0; i < arraySize; i++) { coordinates[i, 0] = _tools.ReadInt16(); coordinates[i, 1] = _tools.ReadInt16(); coordinates[i, 2] = _tools.ReadInt16(); } multiBlockChangePacket.Coordinates = coordinates; var types = new sbyte[arraySize]; for (short i = 0; i < arraySize; i++) { types[i] = _tools.ReadSignedByte(); } multiBlockChangePacket.Types = types; var metadata = new sbyte[arraySize]; for (short i = 0; i < arraySize; i++) { metadata[i] = _tools.ReadSignedByte(); } multiBlockChangePacket.Metadata = metadata; pack = multiBlockChangePacket; break; case PacketType.BlockChange: pack = new BlockChangePacket(_tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.BlockAction: pack = new BlockActionPacket(_tools.ReadInt32(), _tools.ReadInt16(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.Explosion: var explosionPacket = new ExplosionPacket(_tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadDouble(), _tools.ReadSingle()); var recordCount = _tools.ReadInt32(); explosionPacket.Count = recordCount; var records = new sbyte[recordCount, 3]; for (var i = 0; i < recordCount; i++) { records[i, 0] = _tools.ReadSignedByte(); records[i, 1] = _tools.ReadSignedByte(); records[i, 2] = _tools.ReadSignedByte(); } explosionPacket.Records = records; pack = explosionPacket; break; case PacketType.SoundParticleEffect: pack = new SoundParticleEffectPacket(_tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadSignedByte(), _tools.ReadInt32(), _tools.ReadInt32()); break; case PacketType.NewInvalidState: pack = new NewInvalidStatePacket(_tools.ReadSignedByte(), _tools.ReadSignedByte()); break; case PacketType.Thunderbolt: pack = new ThunderboltPacket(_tools.ReadInt32(), _tools.ReadBoolean(), _tools.ReadInt32(), _tools.ReadInt32(), _tools.ReadInt32()); break; case PacketType.OpenWindow: pack = new OpenWindowPacket(_tools.ReadSignedByte(), _tools.ReadSignedByte(), _tools.ReadString(), _tools.ReadSignedByte()); break; case PacketType.CloseWindow: pack = new CloseWindowPacket(_tools.ReadSignedByte()); break; case PacketType.SetSlot: pack = new SetSlotPacket(_tools.ReadSignedByte(), _tools.ReadInt16(), _tools.ReadSlotData()); break; case PacketType.WindowItems: var windowItemsPacket = new WindowItemsPacket(_tools.ReadSignedByte()); var count = _tools.ReadInt16(); windowItemsPacket.Count = count; var slotData = new SlotData[count]; for (short i = 0; i < count; i++) { slotData[i] = _tools.ReadSlotData(); } windowItemsPacket.SlotData = slotData; pack = windowItemsPacket; break; case PacketType.UpdateWindowProperty: pack = new UpdateWindowPropertyPacket(_tools.ReadSignedByte(), _tools.ReadInt16(), _tools.ReadInt16()); break; case PacketType.Transaction: pack = new TransactionPacket(_tools.ReadSignedByte(), _tools.ReadInt16(), _tools.ReadBoolean()); break; case PacketType.CreativeInventoryAction: pack = new CreativeInventoryActionPacket(_tools.ReadInt16(), _tools.ReadSlotData()); break; case PacketType.UpdateSign: pack = new UpdateSignPacket(_tools.ReadInt32(), _tools.ReadInt16(), _tools.ReadInt32(), _tools.ReadString(), _tools.ReadString(), _tools.ReadString(), _tools.ReadString()); break; case PacketType.ItemData: pack = new ItemDataPacket(_tools.ReadInt16(), _tools.ReadInt16()); byte len = _tools.ReadByte(); ((ItemDataPacket)pack).Length = len; ((ItemDataPacket)pack).Text = _tools.ReadSignedBytes(len); break; case PacketType.IncrementStatistic: pack = new IncrementStatisticPacket(_tools.ReadInt32(), _tools.ReadSignedByte()); break; case PacketType.PlayerListItem: pack = new PlayerListItemPacket(_tools.ReadString(), _tools.ReadBoolean(), _tools.ReadInt16()); break; case PacketType.PluginMessage: pack = new PluginMessagePacket(_tools.ReadString()); var length = _tools.ReadInt16(); ((PluginMessagePacket)pack).Length = length; ((PluginMessagePacket)pack).Data = _tools.ReadSignedBytes(length); break; case PacketType.DisconnectKick: pack = new DisconnectKickPacket(_tools.ReadString()); break; } return(pack); }
public static void HandleTransactionPacket(Client client, TransactionPacket packet) { //todo-something? }