public override void TestInitialize() { base.TestInitialize(); coaches = new TestRepository(); entries = new TestTimetableEntriesRepository(); trainings = new TestTrainingsRepository(); locations = new TestLocationsRepository(); types = new TestTrainingTypesRepository(); data = GetRandom.Object <CoachData>(); var c = new Coach(data); coaches.Add(c).GetAwaiter(); trainingData = GetRandom.Object <TrainingData>(); var t = new Training(trainingData); trainings.Add(t).GetAwaiter(); trainingTypeData = GetRandom.Object <TrainingTypeData>(); var tt = new TrainingType(trainingTypeData); types.Add(tt).GetAwaiter(); locationData = GetRandom.Object <LocationData>(); var l = new Location(locationData); locations.Add(l).GetAwaiter(); obj = new TestClass(coaches, entries, trainings, locations, types); }
public static TrainingType Create(TrainingTypeView v) { var d = new TrainingTypeData(); Copy.Members(v, d); return(new TrainingType(d)); }
public static Domain.TrainingType.TrainingType Create(TrainingTypeView view) { var d = new TrainingTypeData(); Copy.Members(view, d); return(new Domain.TrainingType.TrainingType(d)); }
public List <SC2APIProtocol.Action> MorphBuilding(MacroData macroData, TrainingTypeData unitData) { if ((unitData.Food == 0 || unitData.Food <= macroData.FoodLeft) && unitData.Minerals <= macroData.Minerals && unitData.Gas <= macroData.VespeneGas) { var building = ActiveUnitData.Commanders.Where(c => unitData.ProducingUnits.Contains((UnitTypes)c.Value.UnitCalculation.Unit.UnitType) && !c.Value.UnitCalculation.Unit.IsActive && c.Value.UnitCalculation.Unit.BuildProgress == 1); if (building.Count() > 0) { return(building.First().Value.Order(macroData.Frame, unitData.Ability)); } } return(null); }
public List <Action> BuildAddOn(MacroData macroData, TrainingTypeData unitData, Point2D location = null, float maxDistance = 50) { if (unitData.Minerals <= macroData.Minerals && unitData.Gas <= macroData.VespeneGas) { var building = ActiveUnitData.Commanders.Where(c => unitData.ProducingUnits.Contains((UnitTypes)c.Value.UnitCalculation.Unit.UnitType) && !c.Value.UnitCalculation.Unit.IsActive && c.Value.UnitCalculation.Unit.BuildProgress == 1 && !c.Value.UnitCalculation.Unit.HasAddOnTag); if (building.Count() > 0) { if (location != null) { building = building.Where(b => Vector2.DistanceSquared(new Vector2(location.X, location.Y), b.Value.UnitCalculation.Position) <= maxDistance * maxDistance); } if (building.Count() > 0) { var action = building.First().Value.Order(macroData.Frame, unitData.Ability); if (action != null) { return(action); } } } } return(null); }