public ActionResult Delete(string id = null) { TrainerList tList = new TrainerList(); List <TrainerClass> obj = tList.GetTrainerClasses(id); return(View(obj.FirstOrDefault())); }
public ActionResult Delete(TrainerClass t) { TrainerList tList = new TrainerList(); tList.DeleteTrainer(t); return(RedirectToAction("Index")); }
public void SendSpells(Creature npc, Player player, LocaleConstant locale) { float reputationDiscount = player.GetReputationPriceDiscount(npc); TrainerList trainerList = new TrainerList(); trainerList.TrainerGUID = npc.GetGUID(); trainerList.TrainerType = (int)_type; trainerList.TrainerID = (int)_id; trainerList.Greeting = GetGreeting(locale); foreach (TrainerSpell trainerSpell in _spells) { if (!player.IsSpellFitByClassAndRace(trainerSpell.SpellId)) { continue; } TrainerListSpell trainerListSpell = new TrainerListSpell(); trainerListSpell.SpellID = trainerSpell.SpellId; trainerListSpell.MoneyCost = (uint)(trainerSpell.MoneyCost * reputationDiscount); trainerListSpell.ReqSkillLine = trainerSpell.ReqSkillLine; trainerListSpell.ReqSkillRank = trainerSpell.ReqSkillRank; trainerListSpell.ReqAbility = trainerSpell.ReqAbility.ToArray(); trainerListSpell.Usable = GetSpellState(player, trainerSpell); trainerListSpell.ReqLevel = trainerSpell.ReqLevel; trainerList.Spells.Add(trainerListSpell); } player.SendPacket(trainerList); }
public void DeleteTrainer() { if (selectedTrainer >= 0 && selectedTrainer < TrainerList.Count) { TrainerList.RemoveAt(selectedTrainer); OnPropertyChanged("TrainerList"); } }
public ActionResult Create(TrainerClass t) { if (ModelState.IsValid) { TrainerList tList = new TrainerList(); tList.AddTrainer(t); return(RedirectToAction("Index")); } return(View()); }
private void LoadTrainer() { core = new Core(); TrainerList.Clear(); foreach (var item in core.UnitOfWork.GetRepo <Trainer>().Query().OrderBy(x => x.Name).ToList()) { TrainerList.Add(item); } }
// GET: Trainer public ActionResult Index(string strSearch) { TrainerList tList = new TrainerList(); List <TrainerClass> obj = tList.GetTrainerClasses(string.Empty).OrderBy(x => x.Id_Trainer).ToList(); if (!string.IsNullOrEmpty(strSearch)) { obj = obj.Where(x => x.Name.Contains(strSearch) || x.ExOrInType.Contains(strSearch) || x.Topic.Contains(strSearch)).ToList(); } @ViewBag.strSearch = strSearch; return(View(obj)); }
private void LoadMannschaft() { MannschaftList.Clear(); foreach (var item in core.UnitOfWork.GetRepo <Mannschaft>().Query().OrderBy(x => x.Name).ToList()) { MannschaftList.Add(item); } TrainerList.Clear(); foreach (var item in core.UnitOfWork.GetRepo <Trainer>().Query().OrderBy(x => x.Name).ToList()) { TrainerList.Add(item); } }
private void UserWantsToAddTrainer(object obj) { try { var trainer = new Trainer { Name = "NewTrainer", Geschlecht = Geschlecht.Divers, Trainerlizenzstufe = Trainerlizenzstufe.A }; core.UnitOfWork.GetRepo <Trainer>().Add(trainer); TrainerList.Add(trainer); } catch (Exception) { throw; } }
void SendTrainerList(ObjectGuid guid, string title, uint index = 0) { Creature unit = GetPlayer().GetNPCIfCanInteractWith(guid, NPCFlags.Trainer); if (unit == null) { Log.outDebug(LogFilter.Network, "WORLD: SendTrainerList - {0} not found or you can not interact with him.", guid.ToString()); return; } // remove fake death if (GetPlayer().HasUnitState(UnitState.Died)) { GetPlayer().RemoveAurasByType(AuraType.FeignDeath); } TrainerSpellData trainer_spells = unit.GetTrainerSpells(); if (trainer_spells == null) { Log.outDebug(LogFilter.Network, "WORLD: SendTrainerList - Training spells not found for {0}", guid.ToString()); return; } TrainerList packet = new TrainerList(); packet.TrainerGUID = guid; packet.TrainerType = (int)trainer_spells.trainerType; packet.Greeting = title; // reputation discount float fDiscountMod = GetPlayer().GetReputationPriceDiscount(unit); foreach (var tSpell in trainer_spells.spellList.Values) { if (index != 0 && tSpell.Index != index) { continue; } bool valid = true; for (var i = 0; i < SharedConst.MaxTrainerspellAbilityReqs; i++) { if (tSpell.ReqAbility[i] == 0) { continue; } if (!GetPlayer().IsSpellFitByClassAndRace(tSpell.ReqAbility[i])) { valid = false; break; } } if (!valid) { continue; } TrainerSpellState state = GetPlayer().GetTrainerSpellState(tSpell); TrainerListSpell spell = new TrainerListSpell(); spell.SpellID = (int)tSpell.SpellID; spell.MoneyCost = (int)Math.Floor(tSpell.MoneyCost * fDiscountMod); spell.ReqSkillLine = (int)tSpell.ReqSkillLine; spell.ReqSkillRank = (int)tSpell.ReqSkillRank; spell.ReqLevel = (byte)tSpell.ReqLevel; spell.Usable = (state == TrainerSpellState.GreenDisabled ? TrainerSpellState.Green : state); byte maxReq = 0; for (var i = 0; i < SharedConst.MaxTrainerspellAbilityReqs; ++i) { if (tSpell.ReqAbility[i] == 0) { continue; } uint prevSpellId = Global.SpellMgr.GetPrevSpellInChain(tSpell.ReqAbility[i]); if (prevSpellId != 0) { spell.ReqAbility[maxReq] = (int)prevSpellId; ++maxReq; } if (maxReq == 2) { break; } var spellsRequired = Global.SpellMgr.GetSpellsRequiredForSpellBounds(tSpell.ReqAbility[i]); for (var c = 0; c < spellsRequired.Count && maxReq < SharedConst.MaxTrainerspellAbilityReqs; ++c) { spell.ReqAbility[maxReq] = (int)spellsRequired[c]; ++maxReq; } if (maxReq == 2) { break; } } packet.Spells.Add(spell); } SendPacket(packet); }
private void Button_Trainer(object sender, RoutedEventArgs e) { var trainer = new TrainerList(); trainer.Show(); }