private GameBoard CreateBoard() { var gameBoard = new GameBoard(banker); dice = new TraditionalDice(); jailRoster = new TraditionalJailRoster(banker); var traditionalCardDeckFactory = new TraditionalCardDeckFactory(banker, jailRoster, gameBoard, dice); var locationFactory = new TraditionalLocationFactory(banker, dice, jailRoster, gameBoard, traditionalCardDeckFactory); gameBoard.SetLocations(locationFactory.GetLocations(), locationFactory.GetRailroads(), locationFactory.GetUtilities()); return(gameBoard); }
public void SetUp() { dice = new TraditionalDice(); }