コード例 #1
0
        public void Handle(WorldClient client, TradeAddMoneyPacket packet)
        {
            var ok = _tradeManager.TryAddMoney(packet.Money, out var money);

            if (ok)
            {
                _packetFactory.SendAddedMoneyToTrade(client, 1, money);
                _packetFactory.SendAddedMoneyToTrade(_gameWorld.Players[_tradeManager.PartnerId].GameSession.Client, 2, money);
            }
        }
コード例 #2
0
        /// <summary>
        /// Adds money to trade.
        /// </summary>
        /// <param name="sender">player, that added money</param>
        private void AddMoneyToTrade(IWorldClient sender, TradeAddMoneyPacket tradeAddMoneyPacket)
        {
            var trader  = _gameWorld.Players[sender.CharID];
            var partner = trader.TradePartner;

            trader.TradeMoney = tradeAddMoneyPacket.Money < trader.Gold ? tradeAddMoneyPacket.Money : trader.Gold;

            SendAddedMoneyToTrade(trader.Client, 1, trader.TradeMoney);
            SendAddedMoneyToTrade(partner.Client, 2, trader.TradeMoney);
        }