コード例 #1
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Check whether or not the pose for a specified TrackerTarget is valid
 /// for the current frame.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <returns>True if the pose is valid, false otherwise.</returns>
 public bool IsTrackerTargetPoseValid(TrackerTargetType trackerTargetType)
 {
     return _isTrackerTargetPoseValid[(int)trackerTargetType];
 }
コード例 #2
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Set whether or not pose buffering is enabled for a specified TrackerTarget.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <param name="isPoseBufferingEnabled">Flag denoting whether or not to enable pose buffering.</param>
 public void SetTrackerTargetPoseBufferingEnabled(TrackerTargetType trackerTargetType, bool isPoseBufferingEnabled)
 {
     zsup_setTrackerTargetPoseBufferingEnabled((int)trackerTargetType, isPoseBufferingEnabled);
 }
コード例 #3
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ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Check whether or not a specified target button is pressed.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <param name="buttonId">The id of the button.</param>
 /// <returns>True if the button is pressed, false otherwise.</returns>
 public bool IsTrackerTargetButtonPressed(TrackerTargetType trackerTargetType, int buttonId)
 {
     return zsup_isTrackerTargetButtonPressed((int)trackerTargetType, buttonId);
 }
コード例 #4
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ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Check whether or not pose buffering is enabled for a specified TrackerTarget.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <returns>True if pose buffering is enabled.  False if not.</returns>
 public bool IsTrackerTargetPoseBufferingEnabled(TrackerTargetType trackerTargetType)
 {
     return zsup_isTrackerTargetPoseBufferingEnabled((int)trackerTargetType);
 }
コード例 #5
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Get the tracker space pose of a specified default TrackerTarget.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <returns>The Matrix4x4 pose in tracker space.</returns>
 public Matrix4x4 GetTrackerTargetPose(TrackerTargetType trackerTargetType)
 {
     return _trackerTargetPoses[(int)trackerTargetType];
 }
コード例 #6
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
    /// <summary>
    /// Get the world space pose of a specified default TrackerTarget.
    /// This forces a recalculation based on the current camera's local
    /// to world matrix.
    /// </summary>
    /// <param name="trackerTargetType">The type of TrackerTarget.</param>
    /// <returns>The Matrix4x4 pose in world space.</returns>
    public Matrix4x4 GetTrackerTargetWorldPose(TrackerTargetType trackerTargetType)
    {
        Matrix4x4 trackerTargetWorldPose = _trackerTargetCameraPoses[(int)trackerTargetType];

        // Scale the position based on world and field of view scales.
        trackerTargetWorldPose[0, 3] *= this.WorldScale * this.FieldOfViewScale;
        trackerTargetWorldPose[1, 3] *= this.WorldScale * this.FieldOfViewScale;
        trackerTargetWorldPose[2, 3] *= this.WorldScale;

        // Convert the camera space pose to world space.
        if (this.IsCurrentCameraValid())
            trackerTargetWorldPose = this.CurrentCamera.transform.localToWorldMatrix * trackerTargetWorldPose;

        return trackerTargetWorldPose;
    }
コード例 #7
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
    /// <summary>
    /// Get the world space buffered pose of a specified default TrackerTarget.
    /// </summary>
    /// <param name="trackerTargetType">The type of TrackerTarget.</param>
    /// <param name="lookBackTime"></param>
    /// <returns></returns>
    public Matrix4x4 GetTrackerTargetBufferedWorldPose(TrackerTargetType trackerTargetType, float lookBackTime)
    {
        float[] matrixData = new float[16];
        zsup_getTrackerTargetBufferedCameraPose((int)trackerTargetType, lookBackTime, matrixData);

        Matrix4x4 trackerTargetWorldPose = ZSCore.ConvertFromRightToLeft(this.ConvertToMatrix4x4(matrixData));

        // Scale the position based on world and field of view scales.
        trackerTargetWorldPose[0, 3] *= this.WorldScale * this.FieldOfViewScale;
        trackerTargetWorldPose[1, 3] *= this.WorldScale * this.FieldOfViewScale;
        trackerTargetWorldPose[2, 3] *= this.WorldScale;

        // Convert the camera space pose to world space.
        if (this.IsCurrentCameraValid())
            trackerTargetWorldPose = CurrentCamera.transform.localToWorldMatrix * trackerTargetWorldPose;

        return trackerTargetWorldPose;
    }
コード例 #8
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Get the tracker space buffered pose of a specified default TrackerTarget.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <param name="lookBackTime"></param>
 /// <returns></returns>
 public Matrix4x4 GetTrackerTargetBufferedPose(TrackerTargetType trackerTargetType, float lookBackTime)
 {
     float[] matrixData = new float[16];
     zsup_getTrackerTargetBufferedPose((int)trackerTargetType, lookBackTime, matrixData);
     return this.ConvertToMatrix4x4(matrixData);
 }
コード例 #9
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
    /// <summary>
    /// Get the camera space buffered pose of a specified default TrackerTarget.
    /// </summary>
    /// <param name="trackerTargetType">The type of TrackerTarget.</param>
    /// <param name="lookBackTime"></param>
    /// <returns></returns>
    public Matrix4x4 GetTrackerTargetBufferedCameraPose(TrackerTargetType trackerTargetType, float lookBackTime)
    {
        float[] matrixData = new float[16];
        zsup_getTrackerTargetBufferedCameraPose((int)trackerTargetType, lookBackTime, matrixData);

        Matrix4x4 trackerTargetCameraPose = ZSCore.ConvertFromRightToLeft(this.ConvertToMatrix4x4(matrixData));
        return trackerTargetCameraPose;
    }
コード例 #10
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Get the number of buttons associated with a specified TrackerTarget.
 /// </summary>
 /// <param name="trackerTargetType">The type of the TrackerTarget.</param>
 /// <returns>The number of buttons contained by a TrackerTarget.</returns>
 public int GetNumTrackerTargetButtons(TrackerTargetType trackerTargetType)
 {
     return zsup_getNumTrackerTargetButtons((int)trackerTargetType);
 }
コード例 #11
0
ファイル: ZSCore.cs プロジェクト: jacthoma/Project-Elephant
 /// <summary>
 /// Get the cached world space pose of a specified default TrackerTarget.
 /// </summary>
 /// <param name="trackerTargetType">The type of TrackerTarget.</param>
 /// <returns>The Matrix4x4 pose in world space.</returns>
 public Matrix4x4 GetCachedTrackerTargetWorldPose(TrackerTargetType trackerTargetType)
 {
     return _trackerTargetWorldPoses[(int)trackerTargetType];
 }