/// <summary> /// Player interacted with a game object. /// </summary> /// <param name="gameobjectId">TrackedGameObject identifier.</param> public void Used(string gameobjectId, TrackedGameObject type) { if (tracker.Utils.check <TargetXApiException>(gameobjectId, "xAPI Exception: Target ID is null or empty. Ignoring.", "xAPI Exception: Target ID can't be null or empty.")) { tracker.Trace(new TrackerAsset.TrackerEvent(tracker) { Event = new TrackerAsset.TrackerEvent.TraceVerb(TrackerAsset.Verb.Used), Target = new TrackerAsset.TrackerEvent.TraceObject(type.ToString().ToLower(), gameobjectId) }); } }
/// <summary> /// Player interacted with a game object. /// </summary> /// <param name="gameobjectId">TrackedGameObject identifier.</param> public TrackerEvent Interacted(string gameobjectId, TrackedGameObject type) { if (tracker.Utils.check <TargetXApiException>(gameobjectId, "xAPI Exception: Target ID is null or empty. Ignoring.", "xAPI Exception: Target ID can't be null or empty.")) { return(tracker.Trace(new TrackerEvent(tracker) { Event = new TrackerEvent.TraceVerb(Verb.Interacted), Target = new TrackerEvent.TraceObject(type.ToString().ToLower(), gameobjectId) })); } return(null); }
/// <summary> /// Player interacted with a game object. /// </summary> /// <param name="gameobjectId">TrackedGameObject identifier.</param> public void Used(string gameobjectId, TrackedGameObject type) { tracker.ActionTrace(Tracker.Verb.Used.ToString().ToLower(), type.ToString().ToLower(), gameobjectId); }
/// <summary> /// Player interacted with a game object. /// </summary> /// <param name="gameobjectId">TrackedGameObject identifier.</param> public void Used(string gameobjectId, TrackedGameObject type) { tracker.Trace(Tracker.Verb.Used.ToString().ToLower(), type.ToString().ToLower(), gameobjectId); }
/// <summary> /// Player interacted with a game object. /// </summary> /// <param name="gameobjectId">TrackedGameObject identifier.</param> public void Interacted(string gameobjectId, TrackedGameObject type) { tracker.Trace(Tracker.Verb.Interacted.ToString().ToLower(), type.ToString().ToLower(), gameobjectId); }