コード例 #1
0
    void Start()
    {
        laser      = GetComponent <LaserBehaviour>();
        sequencer  = GameObject.FindGameObjectWithTag("Sequencer").GetComponent <TrackSequencer>();
        judger     = GetComponent <LaserMIDITimingJudge>();
        visualizer = GetComponentInChildren <LaserNoteVisualier>();

        rumble = GetComponent <ControllerRumble>();

        model             = this.transform.Find("Model").gameObject;
        modelInitialScale = model.transform.localScale;
    }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     sequencer = GetComponent <TrackSequencer>();
 }