public void Stop() { DisposePlugins(false); _client.Disconnect(); _client.Connected -= Connected; _client.ServerClosedConnection -= ServerClosedConnection; _client.SocketError -= SocketError; _client.ReadyForSendingCommands -= ReadyForSendingCommands; }
private void DiconnectButton_Click(object sender, EventArgs e) { DisconnectButton.Enabled = false; Client.Disconnect(); }