/// <summary> /// Convert this camera path into an xml string for export /// </summary> /// <returns>A generated XML string</returns> public string ToXML() { StringBuilder sb = new StringBuilder(); sb.AppendLine("<?xml version='1.0' encoding='ISO-8859-15'?>"); sb.AppendLine("<!-- Unity3D Asset Track BuildR XML Exporter http://trackbuildr.jasperstocker.com -->"); sb.AppendLine("<trackbuildr>"); sb.AppendLine("<version>" + version + "</version>"); sb.AppendLine("<name>" + name + "</name>"); sb.AppendLine("<fileType>" + fileType + "</fileType>"); sb.AppendLine("<exportFilename>" + exportFilename + "</exportFilename>"); sb.AppendLine("<copyTexturesIntoExportFolder>" + copyTexturesIntoExportFolder + "</copyTexturesIntoExportFolder>"); sb.AppendLine("<exportCollider>" + exportCollider + "</exportCollider>"); sb.AppendLine("<createPrefabOnExport>" + createPrefabOnExport + "</createPrefabOnExport>"); sb.Append(track.ToXML()); sb.AppendLine("</trackbuildr>"); return(sb.ToString()); }