public static void RegiesterToxicBarrel(ToxicBarrel toxicBarrel) { if (current == null) { return; } if (!current.toxicBarrels.Contains(toxicBarrel)) { current.toxicBarrels.Add(toxicBarrel); } // UIManager.UpdateBarrelUI(current.toxicBarrels.Count); }
public static void PlayerGrabBarrel(ToxicBarrel toxicBarrel) { if (current == null) { return; } if (!current.toxicBarrels.Contains(toxicBarrel)) { return; } current.toxicBarrels.Remove(toxicBarrel); // if (current.toxicBarrels.Count == 0) // current.lockedDoor.Open(); }