public void ReopenTownPortal() { var mymod = (WormholesMod)this.mod; var modworld = this.mod.GetModWorld <WormholesWorld>(); string world_id = modworld.ID; if (this.TownPortalRightPositions.Keys.Contains(world_id)) { Vector2 r_pos = this.TownPortalRightPositions[world_id]; Vector2 l_pos = this.TownPortalLeftPositions[world_id]; TownPortalScrollItem.OpenPortal(mymod, this.player, r_pos, l_pos); } this.HasLoadedTownPortals = true; }
//////////////// public void ReopenTownPortal() { var mymod = (WormholesMod)this.mod; var modworld = ModContent.GetInstance <WormholesWorld>(); string worldId = modworld.ID; if (this.TownPortalRightPositions.Keys.Contains(worldId)) { Vector2 rPos = this.TownPortalRightPositions[worldId]; Vector2 lPos = this.TownPortalLeftPositions[worldId]; TownPortalScrollItem.OpenPortal(this.player, rPos, lPos); } this.HasLoadedTownPortals = true; }