public void Click() { /* * Attempt to buy tower. */ if (ResourceManager.instance.Buy(cost)) { var raisedGround = menu.raisedGround; var tower = TowerManager.instance.BuildTower(towerType, menu.raisedGround.transform); raisedGround.AssignTower(tower); menu.Close(); } // TODO: indicate we're low on funds }
public void Close() { menu.Close(); }