public void AssignPlayer_WithinLimit_PlayerAdded() { tournamentService.AssignPlayer(tournamentA, blue, new Player("Ali", blue.Id, tournamentA.Id)); tournamentService.AssignPlayer(tournamentA, blue, new Player("Rafiq", blue.Id, tournamentA.Id)); tournamentService.AssignPlayer(tournamentA, blue, new Player("Nathan", blue.Id, tournamentA.Id)); tournamentService.AssignPlayer(tournamentA, blue, new Player("Jon", blue.Id, tournamentA.Id)); tournamentService.AssignPlayer(tournamentA, blue, new Player("Bass", blue.Id, tournamentA.Id)); tournamentService.AssignPlayer(tournamentA, blue, new Player("Geoff", blue.Id, tournamentA.Id)); var playerList = tournamentService.RetrievePlayers(tournamentA, blue); Assert.IsTrue(playerList.Count() == 6); }