private void Start() { _tourController.Initialize(this, _camera, _soundFX, _notificationUI, _tourLog, _admincomponents.AnimatedCursor); _speechInput.Initialize(this, _soundFX, _notificationUI); _admincomponents.TransformationTool.Initialize( this, _admincomponents.CalibratedTransform.GetComponent <CalibratedObject>(), _admincomponents.VirtualVictoria.gameObject); SetState(State.Admin); _mockEnviroment.SetActive(Application.isEditor); }