private void load(TouhouRulesetConfigManager config) { config.BindWith(TouhouRulesetSetting.SliderOpacity, opacityBindable); }
private void load(TouhouRulesetConfigManager config, ISampleStore samples) { config.BindWith(TouhouRulesetSetting.PlayerModel, playerModel); shoot = samples.Get("shoot"); }
private void load(TouhouRulesetConfigManager config) { config.BindWith(TouhouRulesetSetting.Background, bgType); config.BindWith(TouhouRulesetSetting.PlayfieldDim, bgDim); }