public bool HasClaimedTouch(TouchRawType rawType) { return(m_ClaimedTouches.Contains(rawType)); }
public TouchEvent(Vector3 screenPosition, Vector3 worldPosition, TouchRawType rawType) { ScreenPosition = screenPosition; WorldPosition = worldPosition; RawType = rawType; }
public bool HasClaimedTouch(TouchRawType rawType) { return m_ClaimedTouches.Contains(rawType); }