コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     _touchQueueHandler = touchesHost.GetComponent <TouchQueueHandler>();
     _objectRigidBody   = GetComponent <Rigidbody2D>();
 }
コード例 #2
0
 void Start()
 {
     _touchQueueHandler = touchesHost.GetComponent <TouchQueueHandler>();
 }