public override void OnTouchStart(Game game_, TouchEventArgs e) { MouseEventArgs args = new MouseEventArgs(); args.SetX(e.GetX()); args.SetY(e.GetY()); OnMouseDown(game_, args); e.SetHandled(args.GetHandled()); }
public void ScreenOnTouchStart(TouchEventArgs e) { e.SetHandled(MouseDown(e.GetX(), e.GetY())); }