public override void SetUp() { base.SetUp(); List <TopPlayer> topPlayers = new List <TopPlayer>() { new TopPlayer() }; playerSummaryBuilderMock.Expect(mock => mock.GetTopPlayers(HomeController.NUMBER_OF_TOP_PLAYERS_TO_SHOW)) .Return(topPlayers); expectedPlayer = new TopPlayerViewModel(); topPlayerViewModelBuilderMock.Expect(mock => mock.Build(Arg <TopPlayer> .Is.Anything)) .Return(expectedPlayer); expectedPublicGameSummary = new PublicGameSummary(); List <PublicGameSummary> publicGameSummaries = new List <PublicGameSummary>() { expectedPublicGameSummary }; playedGameRetrieverMock.Expect(mock => mock.GetRecentPublicGames(HomeController.NUMBER_OF_RECENT_PUBLIC_GAMES_TO_SHOW)) .Return(publicGameSummaries); List <NemesisChange> expectedNemesisChanges = new List <NemesisChange>(); nemesisHistoryRetrieverMock.Expect(mock => mock.GetRecentNemesisChanges(HomeController.NUMBER_OF_RECENT_NEMESIS_CHANGES_TO_SHOW)) .Return(expectedNemesisChanges); expectedNemesisChangeViewModels = new List <NemesisChangeViewModel>(); nemesisChangeViewModelBuilderMock.Expect(mock => mock.Build(expectedNemesisChanges)) .Return(expectedNemesisChangeViewModels); expectedTopGamingGroup = new TopGamingGroupSummary() { GamingGroupId = 1, GamingGroupName = "gaming group name", NumberOfGamesPlayed = 2, NumberOfPlayers = 3 }; List <TopGamingGroupSummary> expectedTopGamingGroupSummaries = new List <TopGamingGroupSummary>() { expectedTopGamingGroup }; gamingGroupRetrieverMock.Expect(mock => mock.GetTopGamingGroups(HomeController.NUMBER_OF_TOP_GAMING_GROUPS_TO_SHOW)) .Return(expectedTopGamingGroupSummaries); expectedTopGamingGroupViewModel = Mapper.Map <TopGamingGroupSummary, TopGamingGroupSummaryViewModel>(expectedTopGamingGroupSummaries[0]); HomeIndexViewModel indexViewModel = new HomeIndexViewModel(); viewResult = homeControllerPartialMock.Index() as ViewResult; }
public void SetUp() { builder = new TopPlayerViewModelBuilder(); topPlayer = new TopPlayer() { PlayerId = 1, PlayerName = "player name", TotalNumberOfGamesPlayed = 100, NemePointsSummary = new NemePointsSummary(1, 5, 8), WinPercentage = 75 }; topPlayerViewModel = builder.Build(topPlayer); }
public void SetUp() { builder = new TopPlayerViewModelBuilder(); topPlayer = new TopPlayer() { PlayerId = 1, PlayerName = "player name", TotalNumberOfGamesPlayed = 100, TotalPoints = 1234, WinPercentage = 75 }; topPlayerViewModel = builder.Build(topPlayer); }