/// <summary> 탑메뉴에 들어갈 이름 </summary> public void SetTopMenuTitleName(uint commonLowDataId) { if (TopMenu == null) { string path = "UIObject/TopMenuObject"; GameObject topMenu = Instantiate(ResourceMgr.LoadUI(path)) as GameObject; topMenu.name = "TopMenu"; TopMenu = topMenu.GetComponent <TopMenuObject>(); TopMenu.Initialize(uiSystemObj.transform); } TopMenu.SetTitleName(commonLowDataId); }
/// <summary> /// 탑메뉴 생성 or 열기 /// </summary> public void OpenTopMenu(UIBasePanel basePanel) { if (TopMenu == null) { string path = "UIObject/TopMenuObject"; GameObject topMenu = Instantiate(ResourceMgr.LoadUI(path)) as GameObject; topMenu.name = "TopMenu"; TopMenu = topMenu.GetComponent <TopMenuObject>(); TopMenu.Initialize(uiSystemObj.transform); } TopMenu.ShowTopMenu(basePanel); }