IEnumerator ShowCurPanel() { //currentPanel.SetActive(true); yield return(new WaitForEndOfFrame()); currentPanel.GetComponent <Animation>().Play("Panel_Show"); leftMenuAnim.GetComponent <Animation>().Play("LeftMenu_Hide"); TopBlockMenu.GetComponent <Animation>().Play("TopBlock_Show"); }
public void MainMenu_Btn() { if (leftMenuAnim.transform.localPosition.x == -540) { currentPanel.GetComponent <Animation>().Play("Panel_Show"); leftMenuAnim.GetComponent <Animation>().Play("LeftMenu_Hide"); TopBlockMenu.GetComponent <Animation>().Play("TopBlock_Show"); } else { currentPanel.GetComponent <Animation>().Play("Panel_Hide"); leftMenuAnim.GetComponent <Animation>().Play("LeftMenu_Show"); TopBlockMenu.GetComponent <Animation>().Play("TopBlock_Hide"); GameObject.Find("LoginRegisterController").GetComponent <LoginController>().DestroyColonyPrefabs(); slider.SetActive(false); MessagePanel.SetActive(false); DropDownPanels.SetActive(false); currentPanel.SetActive(true); } }