/// <summary> /// Adding listener for event for changing enabled tool in UI /// </summary> /// <param name="listener"></param> public void AddChangeSelectionTripWireListener(UnityAction <Constants.Tools> listener) { changeSelectionEvent.AddListener(listener); }
/// <summary> /// Add listener to event for changing enabled tool in UI /// </summary> /// <param name="listener"></param> public void AddChangeSelectionStasisGrenadeListener(UnityAction <Constants.Tools> listener) { selectionChangeEvent.AddListener(listener); }