/// <summary> /// Add listener for event for updating the count for the grenade tool in the UI /// </summary> /// <param name="listener"></param> public void AddUpdateStasisGrenadeCountListener(UnityAction <Constants.Tools, int> listener) { updateCountEvent.AddListener(listener); }
/// <summary> /// Adding listener for updating count on UI event /// </summary> /// <param name="listener"></param> public void AddUpdateCountTripWireListener(UnityAction <Constants.Tools, int> listener) { updateCountEvent.AddListener(listener); }
/// <summary> /// Add a listener to the update count event /// </summary> /// <param name="listener"></param> public void AddUpdateCountRadarPingDeviceListener(UnityAction <Constants.Tools, int> listener) { updateCountEvent.AddListener(listener); }