コード例 #1
0
        // Manually create header for the tree view.
        void CreateTreeViewHeader(VisualElement root)
        {
            var systemTreeViewHeader = new Toolbar();

            systemTreeViewHeader.AddToClassList(UssClasses.SystemScheduleWindow.TreeView.Header);

            var systemHeaderLabel = new Label("Systems");

            systemHeaderLabel.AddToClassList(UssClasses.SystemScheduleWindow.TreeView.System);

            var entityHeaderLabel = new Label("Matches")
            {
                tooltip = "The number of entities that match the queries at the end of the frame."
            };

            entityHeaderLabel.AddToClassList(UssClasses.SystemScheduleWindow.TreeView.Matches);

            var timeHeaderLabel = new Label("Time (ms)")
            {
                tooltip = "Average running time."
            };

            timeHeaderLabel.AddToClassList(UssClasses.SystemScheduleWindow.TreeView.Time);

            systemTreeViewHeader.Add(systemHeaderLabel);
            systemTreeViewHeader.Add(entityHeaderLabel);
            systemTreeViewHeader.Add(timeHeaderLabel);

            root.Add(systemTreeViewHeader);
        }
コード例 #2
0
        private VisualElement CreateFooter()
        {
            var expressionText = new TextField {
                tooltip = "Type an expression to execute"
            };

            expressionText.AddToClassList(UssExpressionClassName);

            void execute()
            {
                if (string.IsNullOrWhiteSpace(expressionText.text))
                {
                    var valid = ExecuteExpression(expressionText.text);
                    if (valid)
                    {
                        expressionText.SetValueWithoutNotify(string.Empty);
                    }

                    EnableInClassList(UssExpressionInvalidClassName, !valid);
                }
            };

            expressionText.RegisterCallback <KeyDownEvent>(evt =>
            {
                if (evt.keyCode == KeyCode.KeypadEnter || evt.keyCode == KeyCode.Return)
                {
                    execute();
                }
            });

            var executeButton = new IconButton(execute)
            {
                image = _executeIcon.Texture, tooltip = "Execute this expression"
            };

            executeButton.AddToClassList(UssExecuteButtonClassName);

            var placeholder = new Placeholder("Execute Expression");

            placeholder.AddToField(expressionText);

            var footer = new Toolbar();

            footer.AddToClassList(UssFooterClassName);
            footer.Add(expressionText);
            footer.Add(executeButton);

            return(footer);
        }
コード例 #3
0
        void CreateToolBar(VisualElement root)
        {
            var toolbar = new Toolbar();

            toolbar.AddToClassList(UssClasses.SystemScheduleWindow.ToolbarContainer);
            root.Add(toolbar);

            m_WorldSelector = CreateWorldSelector();
            toolbar.Add(m_WorldSelector);
            m_EmptySelectorWhenShowingFullPlayerLoop = new ToolbarMenu {
                text = k_ShowFullPlayerLoopString
            };
            toolbar.Add(m_EmptySelectorWhenShowingFullPlayerLoop);

            var rightSideContainer = new VisualElement();

            rightSideContainer.AddToClassList(UssClasses.SystemScheduleWindow.ToolbarRightSideContainer);

            AddSearchIcon(rightSideContainer, UssClasses.DotsEditorCommon.SearchIcon);
            AddSearchElement(root);

            var dropdownSettings = CreateDropdownSettings(UssClasses.DotsEditorCommon.SettingsIcon);

            dropdownSettings.menu.AppendAction(k_ShowFullPlayerLoopString, a =>
            {
                m_State.ShowFullPlayerLoop = !m_State.ShowFullPlayerLoop;

                UpdateWorldSelectorDisplay();

                if (World.All.Count > 0)
                {
                    RebuildTreeView();
                }
            }, a => m_State.ShowFullPlayerLoop ? DropdownMenuAction.Status.Checked : DropdownMenuAction.Status.Normal);
            UpdateWorldSelectorDisplay();
            rightSideContainer.Add(dropdownSettings);
            toolbar.Add(rightSideContainer);
        }
コード例 #4
0
ファイル: PAEditor.cs プロジェクト: nozgames/com.noz.pixelart
        /// <summary>
        /// Create the toolbar at the top of the edit view
        /// </summary>
        private Toolbar CreateToolbar()
        {
            Toolbar = new Toolbar {
                name = "Toolbar"
            };
            Toolbar.pickingMode = PickingMode.Position;
            Toolbar.AddToClassList("toolbar");

            var fileMenu = new ToolbarMenu();

            fileMenu.text = "File";
            fileMenu.menu.AppendAction("New...", (a) => { }, (a) => DropdownMenuAction.Status.Normal);
            fileMenu.menu.AppendAction(
                "Open...",
                (a) => {
                _openFileControlId = GUIUtility.GetControlID(FocusType.Passive);
                EditorGUIUtility.ShowObjectPicker <PixelArt>(Workspace?.Target, false, null, _openFileControlId);
            },
                (a) => DropdownMenuAction.Status.Normal);

            fileMenu.menu.AppendSeparator();
            fileMenu.menu.AppendAction("Save", (a) => Workspace?.SaveFile(), (a) => Workspace != null ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
            fileMenu.menu.AppendAction("Save As...", (a) => { }, (a) => Workspace != null ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
            fileMenu.menu.AppendAction("Close", (a) => CloseFile(), (a) => Workspace != null ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
            Toolbar.Add(fileMenu);

            // Select menu
            var selectMenu = new ToolbarMenu();

            selectMenu.text = "Select";
            selectMenu.menu.AppendAction("All\tCtrl+A", (a) => Workspace?.Canvas.SelectAll(), (a) => Workspace?.Canvas != null ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
            selectMenu.menu.AppendAction("Deselect\tCtrl+D", (a) => Workspace?.Canvas.ClearSelection(), (a) => (Workspace?.Canvas?.HasSelection ?? false) ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
            selectMenu.menu.AppendAction("Inverse\tCtrl+Shift+I", (a) => Workspace?.Canvas?.SelectInverse(), (a) => Workspace?.Canvas != null ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
            Toolbar.Add(selectMenu);

            return(Toolbar);
        }
コード例 #5
0
        void CreateToolBar(VisualElement root)
        {
            var toolbar = new Toolbar();

            toolbar.AddToClassList(UssClasses.SystemScheduleWindow.ToolbarContainer);
            root.Add(toolbar);

            m_WorldMenu = CreateWorldSelector();
            toolbar.Add(m_WorldMenu);

            var rightSideContainer = new VisualElement();

            rightSideContainer.AddToClassList(UssClasses.SystemScheduleWindow.ToolbarRightSideContainer);

            AddSearchIcon(rightSideContainer, UssClasses.DotsEditorCommon.SearchIcon);
            AddSearchFieldContainer(root, UssClasses.DotsEditorCommon.SearchFieldContainer);

            var dropDownSettings = CreateDropDownSettings(UssClasses.DotsEditorCommon.SettingsIcon);

            UpdateDropDownSettings(dropDownSettings);
            rightSideContainer.Add(dropDownSettings);

            toolbar.Add(rightSideContainer);
        }
コード例 #6
0
        private VisualElement CreateToolbar()
        {
            var watchField = new TextField {
                tooltip = "Type a VariableReference to watch"
            };

            watchField.AddToClassList(UssWatchClassName);

            void watch()
            {
                if (string.IsNullOrWhiteSpace(watchField.text))
                {
                    var valid = AddWatch(watchField.text);
                    if (valid)
                    {
                        watchField.SetValueWithoutNotify(string.Empty);
                    }

                    EnableInClassList(UssWatchInvalidClassName, !valid);
                }
            };

            watchField.RegisterCallback <KeyDownEvent>(evt =>
            {
                if (evt.keyCode == KeyCode.KeypadEnter || evt.keyCode == KeyCode.Return)
                {
                    watch();
                }
            });

            var placeholder = new Placeholder("Add watch");

            placeholder.AddToField(watchField);

            var watchButton = new IconButton(watch)
            {
                image = Icon.View.Texture, tooltip = "Watch this variable"
            };

            watchButton.AddToClassList(UssWatchButtonClassName);

            var loggingButton = new Image {
                image = _logIcon.Texture, tooltip = "Enable/Disable logging of graph statistics"
            };

            loggingButton.AddToClassList(UssLoggingClassName);
            loggingButton.AddManipulator(new Clickable(() =>
            {
                CompositionManager.LogTracking = !CompositionManager.LogTracking;
                _logGraphEnabled.Value         = CompositionManager.LogTracking;
                EnableInClassList(UssLoggingActiveClassName, CompositionManager.LogTracking);
            }));

            var toolbar = new Toolbar();

            toolbar.AddToClassList(UssToolbarClassName);
            toolbar.Add(watchField);
            toolbar.Add(watchButton);
            toolbar.Add(loggingButton);

            return(toolbar);
        }
コード例 #7
0
        private void CreateToolbar()
        {
            _graphButton = new TextElement {
                tooltip = "Select a graph to edit"
            };
            _graphButton.AddToClassList(ToolbarButtonUssClassName);
            _graphButton.AddToClassList(ToolbarButtonLargeUssClassName);
            _graphButton.AddToClassList(ToolbarButtonFirstUssClassName);
            _graphButton.AddToClassList(ToolbarButtonGraphUssClassName);
            _graphButton.AddManipulator(new Clickable(() => ShowGraphPicker(GUIUtility.GUIToScreenPoint(_graphButton.worldBound.position))));

            _editButton = CreateEditMenu();
            _editButton.AddToClassList(ToolbarMenuUssClassName);

            _viewButton = CreateViewMenu();
            _viewButton.AddToClassList(ToolbarMenuUssClassName);

            _playButton = new Image {
                image = _playIcon.Texture, tooltip = "Resume execution of the graph"
            };
            _playButton.AddToClassList(ToolbarButtonUssClassName);
            _playButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _playButton.AddManipulator(new Clickable(() => CurrentGraph.DebugPlay()));

            _pauseButton = new Image {
                image = _pauseIcon.Texture, tooltip = "Pause the execution of the graph"
            };
            _pauseButton.AddToClassList(ToolbarButtonUssClassName);
            _pauseButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _pauseButton.AddManipulator(new Clickable(() => CurrentGraph.DebugPause()));

            _stepButton = new Image {
                image = _stepIcon.Texture, tooltip = "Step forward one node in the graph"
            };
            _stepButton.AddToClassList(ToolbarButtonUssClassName);
            _stepButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _stepButton.AddManipulator(new Clickable(() => CurrentGraph.DebugStep()));

            _stopButton = new Image {
                image = _stopIcon.Texture, tooltip = "Stop executing the graph", tintColor = Color.gray
            };
            _stopButton.AddToClassList(ToolbarButtonUssClassName);
            _stopButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _stopButton.AddManipulator(new Clickable(() => CurrentGraph.DebugStop()));

            _breakButton = new VisualElement {
                tooltip = "Enable/Disable node breakpoints for all graphs"
            };
            _breakButton.AddToClassList(ToolbarButtonUssClassName);
            _breakButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _breakButton.AddToClassList(ToolbarButtonFirstUssClassName);
            _breakButton.AddManipulator(new Clickable(ToggleBreakpointsEnabled));

            var breakButton = new VisualElement();

            breakButton.AddToClassList(ToolbarButtonBreakpointUssClassName);

            _breakButton.Add(breakButton);

            _loggingButton = new Image {
                image = _logIcon.Texture, tooltip = "Enable/Disable logging of graph execution for all graphs"
            };
            _loggingButton.AddToClassList(ToolbarButtonUssClassName);
            _loggingButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _loggingButton.AddManipulator(new Clickable(ToggleLoggingEnabled));

            _lockButton = new Image {
                tintColor = Color.black, tooltip = "Lock/Unlock this window so it won't be used when other graphs are opened"
            };
            _lockButton.AddToClassList(ToolbarButtonUssClassName);
            _lockButton.AddToClassList(ToolbarButtonSmallUssClassName);
            _lockButton.AddToClassList(ToolbarButtonLockUssClassName);
            _lockButton.AddManipulator(new Clickable(ToggleLockingEnabled));

            var watchButton = new Image {
                image = Icon.View.Texture, tooltip = "Open the Watch Window"
            };

            watchButton.AddToClassList(ToolbarButtonUssClassName);
            watchButton.AddToClassList(ToolbarButtonSmallUssClassName);
            watchButton.AddManipulator(new Clickable(WatchWindow.ShowWindow));

            RefreshToolbar();

            var toolbar = new Toolbar();

            toolbar.AddToClassList(ToolbarUssClassName);
            toolbar.Add(_graphButton);
            toolbar.Add(_editButton);
            toolbar.Add(_viewButton);
            toolbar.Add(_playButton);
            toolbar.Add(_pauseButton);
            toolbar.Add(_stepButton);
            toolbar.Add(_stopButton);
            toolbar.Add(new ToolbarSpacer {
                flex = true
            });
            toolbar.Add(_breakButton);
            toolbar.Add(_loggingButton);
            toolbar.Add(watchButton);
            toolbar.Add(_lockButton);

            Add(toolbar);
        }