コード例 #1
0
ファイル: GUIController.cs プロジェクト: rvnth/TheOmnipotent
    void Start()
    {
        tooltip_handler = new ToolTipHandler(TooltipBGTexture, TooltipFont, TooltipFontSizes, colors);

        // Create Initial Icons here
        Icon main_hand = new Icon(IconType.Item, IconBase,
                                  (Texture2D)Resources.Load("ObjectDetails/Items/staffoflight"),
                                  new Rect(300, 260, 32, 32), "Staff of Light");

        Icon off_hand = new Icon(IconType.Item, IconBase,
                                 (Texture2D)Resources.Load("ObjectDetails/Items/swordoftruth"),
                                 new Rect(300, 300, 32, 32), "Sword of Truth");

        Icon chest_piece = new Icon(IconType.Item, IconBase,
                                    (Texture2D)Resources.Load("ObjectDetails/Items/robeofpower"),
                                    new Rect(300, 340, 32, 32), "Robe of Power");

        Icon skill_one = new Icon(IconType.Skill, IconBase,
                                  (Texture2D)Resources.Load("ObjectDetails/Skills/healoflight"),
                                  new Rect(300, 380, 32, 32), "Heal of Light");

        // Only need one Icon with IconType.GameObject
        Icon objecthandler_tooltip = new Icon(IconType.GameObject, null, new Rect(), "");

        // Add icons to the icons list
        icons.Add(main_hand);
        icons.Add(off_hand);
        icons.Add(chest_piece);
        icons.Add(skill_one);
        icons.Add(objecthandler_tooltip);
    }
コード例 #2
0
        public PrivateMessageControl CreatePrivateMessageControl(string userName)
        {
            var pmControl = new PrivateMessageControl(userName)
            {
                Dock = DockStyle.Fill
            };
            var  isFriend = Program.FriendManager.Friends.Contains(userName);
            User user;
            var  isOffline   = !Program.TasClient.ExistingUsers.TryGetValue(userName, out user);
            var  icon        = isOffline ? ZklResources.grayuser : TextImage.GetUserImage(userName);
            var  contextMenu = new ContextMenu();

            if (!isFriend)
            {
                var closeButton = new MenuItem();
                closeButton.Click += (s, e) => toolTabs.RemovePrivateTab(userName);
                contextMenu.MenuItems.Add(closeButton);
            }
            toolTabs.AddTab(userName, userName, pmControl, icon, ToolTipHandler.GetUserToolTipString(userName), 0);
            pmControl.ChatLine +=
                (s, e) =>
            {
                if (Program.TasClient.IsLoggedIn)
                {
                    Program.TasClient.Say(SayPlace.User, userName, e.Data, false);
                }
            };
            return(pmControl);
        }
コード例 #3
0
ファイル: MainCamera.cs プロジェクト: liu1700/Prosperity-Wars
 private void Start()
 {
     Get              = this;
     focusHeight      = transform.position.z;
     provinceSelector = TimedSelectorWithMaterial.AddTo(gameObject, LinksManager.Get.ProvinceSelecionMaterial, 0);
     fogOfWar         = TimedSelectorWithMaterial.AddTo(gameObject, LinksManager.Get.FogOfWarMaterial, 0);
     //
     //var window = Instantiate(LinksManager.Get.MapOptionsPrefab, LinksManager.Get.CameraLayerCanvas.transform);
     //window.GetComponent<RectTransform>().anchoredPosition = new Vector2(150f, 150f);
     tooltip = GetComponent <ToolTipHandler>();
 }
コード例 #4
0
 private void Awake()
 {
     if (_instance != null && _instance != this)
     {
         Destroy(this.gameObject);
     }
     else
     {
         _instance = this;
     }
 }
コード例 #5
0
        /* ----------------------------------------------------------------- */
        ///
        /// UpdateToolTip
        ///
        /// <summary>
        /// マウスオーバ時に表示されるツールチップ表示に関する設定を
        /// 更新します。
        /// </summary>
        ///
        /* ----------------------------------------------------------------- */
        private void UpdateToolTip(RegistryKey key, bool enabled)
        {
            var guid = TooTipKey.ToString("B").ToUpperInvariant();
            var name = $@"shellex\{guid}";

            if (enabled)
            {
                var s = ToolTipHandler.ToString("B");
                using (var k = key.CreateSubKey(name)) k.SetValue("", s);
            }
            else
            {
                key.DeleteSubKeyTree(name, false);
            }
        }
コード例 #6
0
        public Home(FileStoreManager fileStore, IController controller)
        {
            _fileStore  = fileStore;
            _controller = controller;
            InitializeComponent();

            _highlightedMonth = DateTime.Today;
            _plotter          = new GraphHandler(monthPlot, controller);

            viewer.Controller = controller;

            _toolTipHandler = new ToolTipHandler();

            controller.AddView(this);
        }
コード例 #7
0
        public MonthlyAllowanceChanger(IController controller, DateTime date)
        {
            this.controller = controller;

            controller.AddView(this);

            InitializeComponent();

            toolTipHandler = new ToolTipHandler();

            month.Value = date;

            month.MaxDate = DateTime.Today;

            updateBudget(date);
        }
コード例 #8
0
    private void GenerateShop()
    {
        for (int i = 0; i < shopItems.Length; i++)
        {
            GameObject newButton = Instantiate(buttonTemplate) as GameObject;
            newButton.SetActive(true);

            ShopButton shopButton = newButton.GetComponent <ShopButton>();
            shopButton.SetIcon(shopItems[i].itemIcon);
            shopButton.SetName(shopItems[i].itemName);
            shopButton.SetPrice(shopItems[i].itemPrice);
            shopButton.SetPrefab(shopItems[i].itemPrefab);
            shopButton.CreditManager = creditManager.GetComponent <CreditManager>();
            shopButton.ShopHandler   = this;
            shopButton.Item          = shopItems[i];
            newButton.transform.SetParent(buttonTemplate.transform.parent, false);
        }

        if (toolTip != null)
        {
            toolTipHandler = toolTip.GetComponent <ToolTipHandler>();
        }
    }
コード例 #9
0
ファイル: Tools.cs プロジェクト: jeasonyoung/csharp_sfit
 /// <summary>
 /// 设置评阅到界面。
 /// </summary>
 /// <param name="cbb"></param>
 /// <param name="evaluate"></param>
 public static void SetEvaluateToWin(ComboBox cbb, Evaluate evaluate, ToolTipHandler toolTipHandler)
 {
     if (cbb != null && evaluate != null)
     {
         if (evaluate.Type == EnumEvaluateType.Score)
         {
             if (toolTipHandler != null)
             {
                 toolTipHandler(cbb, "分数制");
             }
             cbb.BeginUpdate();
             cbb.DropDownStyle = ComboBoxStyle.DropDown;
             cbb.Text = string.Format("{0}", evaluate.MinValue + 1);
             cbb.TextChanged += new EventHandler(delegate(object o, EventArgs args)
             {
                 ComboBox box = o as ComboBox;
                 if (box != null)
                 {
                     try
                     {
                         int result = 0;
                         if (int.TryParse(box.Text.Trim(), out result))
                         {
                             if (result < evaluate.MinValue || result > evaluate.MaxValue)
                             {
                                 MessageBox.Show(string.Format("评阅分数无效,须在[{0}-{1}]之间!", evaluate.MinValue, evaluate.MaxValue));
                                 box.Text = string.Format("{0}", evaluate.MinValue);
                             }
                         }
                         else
                         {
                             MessageBox.Show("评阅分数不能转化为数字!");
                         }
                     }
                     catch (Exception) { }
                 }
             });
             cbb.EndUpdate();
         }
         else
         {
             if (toolTipHandler != null)
             {
                 toolTipHandler(cbb, "等级制");
             }
             cbb.BeginUpdate();
             cbb.DropDownStyle = ComboBoxStyle.DropDownList;
             cbb.DataSource = evaluate.Items;
             cbb.DisplayMember = "ItemName";
             cbb.ValueMember = "ItemValue";
             cbb.SelectedIndex = -1;
             cbb.EndUpdate();
         }
     }
 }