コード例 #1
0
    public void saveTools()
    {
        if (toolHub == null)
        {
            toolHub = GameObject.Find("ToolMenu").GetComponent <ToolHub>();
        }

        for (int i = 0; i < GameData.toolSum; i++)
        {
            currentData.tools[i] = toolHub.getToolName(i);
        }
    }
コード例 #2
0
    protected override void Start()
    {
        base.Start();

        lastPos = gameObject.transform.position;
        toolHub = GameObject.Find("ToolMenu").GetComponent <ToolHub>();

        if (state >= 10)
        {
            end();
        }
    }
コード例 #3
0
    public void loadTools()
    {
        if (toolHub == null)
        {
            toolHub = GameObject.Find("ToolMenu").GetComponent <ToolHub>();
        }

        for (int i = 0; i < GameData.toolSum; i++)
        {
            if (currentData.tools[i] == null)
            {
                currentData.tools[i] = "";
            }
            toolHub.addObject(currentData.tools[i]);
        }
    }
コード例 #4
0
    // Start is called before the first frame update
    protected override void Start()
    {
        base.Start();

        animator = this.GetComponent <Animator>();
        toolHub  = GameObject.Find("ToolMenu").GetComponent <ToolHub>();

        if (state == 1)
        {
            animator.SetInteger("state", state);
        }

        if (state == 2)
        {
            Destroy(gameObject);
        }
    }
コード例 #5
0
    private void Start()
    {
        toolHub = GameObject.Find("ToolMenu").GetComponent <ToolHub>();

#if UNITY_STANDALONE
        platform = PLATFORM.STANDALONE;
        Debug.Log("UNITY_STANDALONE.STANDALONE");
#endif

#if UNITY_ANDROID
        platform = PLATFORM.PHONE;
        //Debug.Log("UNITY_ANDROID.PHONE");
#endif

#if UNITY_IPHONE
        platform = PLATFORM.PHONE;
        Debug.Log("UNITY_IPHONE.PHONE");
#endif

#if UNITY_EDITOR
        platform = PLATFORM.STANDALONE;
        //Debug.Log("UNITY_EDITOR.STANDALONE");
#endif
    }
コード例 #6
0
ファイル: StickerTool.cs プロジェクト: jhclaura/ooni-tool
 void Start()
 {
     toolHub = GetComponentInParent <ToolHub> ();
 }
コード例 #7
0
 private void Start()
 {
     toolHub  = GameObject.Find("ToolMenu").GetComponent <ToolHub>();
     IlluMenu = GameObject.Find("FuncButton").GetComponent <IllustrationMenu>();
     oldScale = gameObject.transform.localScale;
 }