public void TokenStringBuilder_WithTokens() { // arrange const string configKey = "configKey"; const string configValue = "A"; const string tokenKey = "season"; const string raw = " assets/{{configKey}}_{{season}}_{{ invalid }}.png "; var context = new GenericTokenContext(modId => false); context.Save(new ImmutableToken(configKey, new InvariantHashSet { configValue })); context.Save(new ImmutableToken(tokenKey, new InvariantHashSet { "A" })); // act TokenString tokenStr = new TokenString(raw, context); IContextualState diagnosticState = tokenStr.GetDiagnosticState(); // assert tokenStr.Raw.Should().Be("assets/{{configKey}}_{{season}}_{{invalid}}.png"); tokenStr.GetTokenPlaceholders(recursive: false).Should().HaveCount(3); tokenStr.GetTokenPlaceholders(recursive: false).Select(name => name.Text).Should().BeEquivalentTo(new[] { "{{configKey}}", "{{season}}", "{{invalid}}" }); tokenStr.IsReady.Should().BeFalse(); tokenStr.HasAnyTokens.Should().BeTrue(); tokenStr.IsSingleTokenOnly.Should().BeFalse(); diagnosticState.IsReady.Should().BeFalse(); diagnosticState.UnreadyTokens.Should().BeEmpty(); diagnosticState.InvalidTokens.Should().HaveCount(1).And.BeEquivalentTo("invalid"); diagnosticState.Errors.Should().BeEmpty(); }
public void TokenStringBuilder_WithSingleToken(string raw, string parsed) { // arrange const string configKey = "tokenKey"; var context = new GenericTokenContext(modId => false); context.Save(new ImmutableToken(configKey, new InvariantHashSet { "value" })); // act TokenString tokenStr = new TokenString(raw, context); IContextualState diagnosticState = tokenStr.GetDiagnosticState(); // assert tokenStr.Raw.Should().Be(parsed); tokenStr.GetTokenPlaceholders(recursive: false).Should().HaveCount(1); tokenStr.GetTokenPlaceholders(recursive: false).Select(p => p.Text).Should().BeEquivalentTo("{{" + configKey + "}}"); tokenStr.HasAnyTokens.Should().BeTrue(); tokenStr.IsSingleTokenOnly.Should().BeTrue(); diagnosticState.IsReady.Should().BeTrue(); diagnosticState.UnreadyTokens.Should().BeEmpty(); diagnosticState.InvalidTokens.Should().BeEmpty(); diagnosticState.Errors.Should().BeEmpty(); }
/// <summary>Parse a string which can contain tokens, and validate that it's valid.</summary> /// <param name="rawValue">The raw string which may contain tokens.</param> /// <param name="tokenContext">The tokens available for this content pack.</param> /// <param name="migrator">The migrator which validates and migrates content pack data.</param> /// <param name="error">An error phrase indicating why parsing failed (if applicable).</param> /// <param name="parsed">The parsed value.</param> private bool TryParseStringTokens(string rawValue, IContext tokenContext, IMigration migrator, out string error, out ITokenString parsed) { // parse parsed = new TokenString(rawValue, tokenContext); if (!migrator.TryMigrate(parsed, out error)) { return(false); } // validate unknown tokens IContextualState state = parsed.GetDiagnosticState(); if (state.InvalidTokens.Any()) { error = $"found unknown tokens ({string.Join(", ", state.InvalidTokens.OrderBy(p => p))})"; parsed = null; return(false); } // validate tokens foreach (LexTokenToken lexToken in parsed.GetTokenPlaceholders(recursive: false)) { IToken token = tokenContext.GetToken(lexToken.Name, enforceContext: false); if (token == null) { error = $"'{lexToken}' can't be used as a token because that token could not be found."; // should never happen parsed = null; return(false); } } // looks OK error = null; return(true); }
public void TokenStringBuilder_PlainString(string raw) { // act TokenString tokenStr = new TokenString(raw, new GenericTokenContext(modId => false)); IContextualState diagnosticState = tokenStr.GetDiagnosticState(); // assert tokenStr.Raw.Should().Be(raw.Trim()); tokenStr.GetTokenPlaceholders(recursive: false).Should().HaveCount(0); tokenStr.HasAnyTokens.Should().BeFalse(); diagnosticState.IsReady.Should().BeTrue(); diagnosticState.UnreadyTokens.Should().BeEmpty(); diagnosticState.InvalidTokens.Should().BeEmpty(); diagnosticState.Errors.Should().BeEmpty(); }
/// <summary>Handle the 'patch parse' command.</summary> /// <returns>Returns whether the command was handled.</returns> private bool HandleParse(string[] args) { // get token string if (args.Length < 1 || args.Length > 2) { this.Monitor.Log("The 'patch parse' command expects one to two arguments. See 'patch help parse' for more info.", LogLevel.Error); return(true); } string raw = args[0]; string modID = args.Length >= 2 ? args[1] : null; // get context IContext context; try { context = this.GetContext(modID); } catch (KeyNotFoundException ex) { this.Monitor.Log(ex.Message, LogLevel.Error); return(true); } catch (Exception ex) { this.Monitor.Log(ex.ToString(), LogLevel.Error); return(true); } // parse value TokenString tokenStr; try { tokenStr = new TokenString(raw, context, new LogPathBuilder("console command")); } catch (LexFormatException ex) { this.Monitor.Log($"Can't parse that token value: {ex.Message}", LogLevel.Error); return(true); } catch (InvalidOperationException outerEx) when(outerEx.InnerException is LexFormatException ex) { this.Monitor.Log($"Can't parse that token value: {ex.Message}", LogLevel.Error); return(true); } catch (Exception ex) { this.Monitor.Log($"Can't parse that token value: {ex}", LogLevel.Error); return(true); } IContextualState state = tokenStr.GetDiagnosticState(); // show result StringBuilder output = new StringBuilder(); output.AppendLine(); output.AppendLine("Metadata"); output.AppendLine("----------------"); output.AppendLine($" raw value: {raw}"); output.AppendLine($" ready: {tokenStr.IsReady}"); output.AppendLine($" mutable: {tokenStr.IsMutable}"); output.AppendLine($" has tokens: {tokenStr.HasAnyTokens}"); if (tokenStr.HasAnyTokens) { output.AppendLine($" tokens used: {string.Join(", ", tokenStr.GetTokensUsed().Distinct().OrderBy(p => p, StringComparer.OrdinalIgnoreCase))}"); } output.AppendLine(); output.AppendLine("Diagnostic state"); output.AppendLine("----------------"); output.AppendLine($" valid: {state.IsValid}"); output.AppendLine($" in scope: {state.IsValid}"); output.AppendLine($" ready: {state.IsReady}"); if (state.Errors.Any()) { output.AppendLine($" errors: {string.Join(", ", state.Errors)}"); } if (state.InvalidTokens.Any()) { output.AppendLine($" invalid tokens: {string.Join(", ", state.InvalidTokens)}"); } if (state.UnreadyTokens.Any()) { output.AppendLine($" unready tokens: {string.Join(", ", state.UnreadyTokens)}"); } if (state.UnavailableModTokens.Any()) { output.AppendLine($" unavailable mod tokens: {string.Join(", ", state.UnavailableModTokens)}"); } output.AppendLine(); output.AppendLine("Result"); output.AppendLine("----------------"); output.AppendLine(!tokenStr.IsReady ? "The token string is invalid or unready." : $" The token string is valid and ready. Parsed value: \"{tokenStr}\"" ); this.Monitor.Log(output.ToString(), LogLevel.Debug); return(true); }