void UIAction.doAction(MParams par) { if (par.phase == TouchPhase.Began) { GManager.GSState = GS.I; ToggleStat.onStat = true; ToggleStat.flip(); } }
void UIAction.doAction(MParams par) { if (par.phase == TouchPhase.Ended && GManager.GSState == GS.N) { GManager.GSState = GS.I; ToggleStat.onStat = false; ToggleStat.flip(); } }