public void ChangeMenu(string menu) { if (menu == "Back") { Name.text = NameData; Ip.text = IpData; Port.text = PortData; ////////////////////////////////////////////////////// if (StreamBtData == "FLASK") { if (StreamBt.isOn == true) { StreamBt.Switching(); } } else { if (StreamBt.isOn == false) { StreamBt.Switching(); } } ////////////////////////////////////////////////////// if (PreSelected != null) { PreSelected.SetBool("Open", true); StartCoroutine(DisablePanelDeleyed(PreSelected)); PreSelected = null; } } else if (menu == "Settings") { if (PreSelected == null) { anim_settings.gameObject.SetActive(true); anim_settings.SetBool("Open", false); PreSelected = anim_settings; } else { PreSelected.SetBool("Open", true); StartCoroutine(DisablePanelDeleyed(PreSelected)); //PreSelected.gameObject.SetActive(false); anim_settings.gameObject.SetActive(true); anim_settings.SetBool("Open", false); PreSelected = anim_settings; } } else if (menu == "About") { if (PreSelected == null) { anim_about.gameObject.SetActive(true); anim_about.SetBool("Open", false); PreSelected = anim_about; } else { PreSelected.SetBool("Open", true); StartCoroutine(DisablePanelDeleyed(PreSelected)); //PreSelected.gameObject.SetActive(false); anim_about.gameObject.SetActive(true); anim_about.SetBool("Open", false); PreSelected = anim_about; } } }
public void OnBeginDrag(PointerEventData eventData) { toggle.Switching(); }