//-------------------------------------------------------------------- // Public Function and Properties //-------------------------------------------------------------------- public static ITobiiHost GetInstance() { if (_isShuttingDown || !TobiiEulaFile.IsEulaAccepted()) { if (!TobiiEulaFile.IsEulaAccepted() && !HasDisplayedEulaError) { Debug.LogError( "You need to accept EULA to be able to use Tobii Unity SDK."); HasDisplayedEulaError = true; } return(new TobiiHostStub()); } if (_instance != null) { return(_instance); } var newGameObject = new GameObject("TobiiHost"); DontDestroyOnLoad(newGameObject); _instance = newGameObject.AddComponent <TobiiHost>(); return(_instance); }
private static void HandleOnPlayModeChanged() { if (EditorApplication.isPlaying && TobiiEulaFile.IsEulaAccepted() == false) { ShowWindow(); } }
static TobiiEulaCheck() { if (TobiiEulaFile.IsEulaAccepted() == false) { EditorApplication.update += Update; EditorApplication.playmodeStateChanged += HandleOnPlayModeChanged; } }
static TobiiEulaCheck() { if (TobiiEulaFile.IsEulaAccepted() == false) { EditorApplication.update += Update; #if UNITY_2017_2_OR_NEWER EditorApplication.playModeStateChanged += HandleOnPlayModeChanged; #else EditorApplication.playmodeStateChanged += HandleOnPlayModeChanged; #endif } }
public static bool IsEulaAccepted() { #if !UNITY_EDITOR if (_eulaFile == null) { _eulaFile = TobiiEulaFile.LoadEulaFile(); } #endif if (_eulaFile != null) { return(_eulaFile.IsEulaAccepted()); } return(false); }
public void OnGUI() { EditorGUILayout.BeginVertical(EditorStyles.label); #if UNITY_5_3 || UNITY_5_3_OR_NEWER var logo = AssetDatabase.LoadAssetAtPath <Texture2D>(TexturePath + "TobiiLogo.png"); #else var logo = (Texture2D)AssetDatabase.LoadAssetAtPath(TexturePath + "TobiiLogo.png", typeof(Texture2D)); #endif var rect = GUILayoutUtility.GetRect(position.width, 150, GUI.skin.box); if (logo != null) { GUI.DrawTexture(rect, logo, ScaleMode.ScaleToFit); } EditorGUILayout.HelpBox("To use this package please read and accept the EULA.", MessageType.Info); if (GUILayout.Button("Read the EULA")) { Application.OpenURL(EulaUrl); } EditorGUILayout.LabelField(""); EditorGUILayout.LabelField(""); EditorGUILayout.BeginHorizontal(EditorStyles.label); if (GUILayout.Button("Accept", EditorStyles.miniButtonRight)) { EditorApplication.playmodeStateChanged -= HandleOnPlayModeChanged; TobiiEulaFile.SetEulaAccepted(); _window.Close(); } GUILayout.Button("", EditorStyles.miniBoldLabel); if (GUILayout.Button("Decline", EditorStyles.miniButtonLeft)) { _window.Close(); } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }
public static void SetEulaFile(TobiiEulaFile eulaFile) { _eulaFile = eulaFile; }
public void OnGUI() { EditorGUILayout.BeginVertical(EditorStyles.label); #if UNITY_5_3 || UNITY_5_3_OR_NEWER var logo = AssetDatabase.LoadAssetAtPath <Texture2D>(TexturePath + "TobiiLogo.png"); #else var logo = (Texture2D)AssetDatabase.LoadAssetAtPath(TexturePath + "TobiiLogo.png", typeof(Texture2D)); #endif var rect = GUILayoutUtility.GetRect(position.width, 150, GUI.skin.box); if (logo != null) { GUI.DrawTexture(rect, logo, ScaleMode.ScaleToFit); } EditorGUILayout.LabelField(""); var style = new GUIStyle(); style.richText = true; EditorGUILayout.LabelField(LicenseTitle, style, GUILayout.Height(30)); EditorGUILayout.LabelField(""); EditorGUILayout.BeginVertical("Box"); scroll = EditorGUILayout.BeginScrollView(scroll); EditorGUILayout.SelectableLabel(LicenseText, style, GUILayout.Height(400)); EditorGUILayout.EndScrollView(); EditorGUILayout.EndVertical(); EditorGUILayout.LabelField(""); EditorGUILayout.HelpBox("To use this package please read and accept the Tobii Unity SDK License and Use Agreement.", MessageType.Info); EditorGUILayout.LabelField(""); if (GUILayout.Button("Read the Tobii Unity SDK License and Use Agreement", GUILayout.Height(30))) { Application.OpenURL(EulaUrl); } EditorGUILayout.LabelField(""); EditorGUILayout.BeginHorizontal(EditorStyles.label, GUILayout.Height(40)); if (GUILayout.Button("Decline", GUILayout.Height(30))) { _window.Close(); } GUILayout.Button("", EditorStyles.miniBoldLabel); if (GUILayout.Button("Accept", GUILayout.Height(30))) { #if UNITY_2017_2_OR_NEWER EditorApplication.playModeStateChanged -= HandleOnPlayModeChanged; #else EditorApplication.playmodeStateChanged -= HandleOnPlayModeChanged; #endif TobiiEulaFile.SetEulaAccepted(); _window.Close(); } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }