static void showSigningInToast() { #if UNITY_ANDROID && !UNITY_EDITOR ToastMessageScript toast = new ToastMessageScript(); toast.initialize(); toast.showToastOnUiThread(LocalizationText.GetText("signing in"), true); #endif }
static void showErrorToast() { #if UNITY_ANDROID && !UNITY_EDITOR ToastMessageScript toast = new ToastMessageScript(); toast.initialize(); toast.showToastOnUiThread(LocalizationText.GetText("google sign-in error"), true); #endif }