コード例 #1
0
    static int DOScale(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_UnityEngine_Transform), typeof(float), typeof(float)))
            {
                ToLua_UnityEngine_Transform obj = (ToLua_UnityEngine_Transform)ToLua.ToObject(L, 1);
                float arg0            = (float)LuaDLL.lua_tonumber(L, 2);
                float arg1            = (float)LuaDLL.lua_tonumber(L, 3);
                DG.Tweening.Tweener o = obj.DOScale(arg0, arg1);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(ToLua_UnityEngine_Transform), typeof(UnityEngine.Vector3), typeof(float)))
            {
                ToLua_UnityEngine_Transform obj  = (ToLua_UnityEngine_Transform)ToLua.ToObject(L, 1);
                UnityEngine.Vector3         arg0 = ToLua.ToVector3(L, 2);
                float arg1            = (float)LuaDLL.lua_tonumber(L, 3);
                DG.Tweening.Tweener o = obj.DOScale(arg0, arg1);
                ToLua.PushObject(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: ToLua_UnityEngine_Transform.DOScale"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
コード例 #2
0
 static int DOBlendableScaleBy(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         ToLua_UnityEngine_Transform obj  = (ToLua_UnityEngine_Transform)ToLua.CheckObject(L, 1, typeof(ToLua_UnityEngine_Transform));
         UnityEngine.Vector3         arg0 = ToLua.ToVector3(L, 2);
         float arg1            = (float)LuaDLL.luaL_checknumber(L, 3);
         DG.Tweening.Tweener o = obj.DOBlendableScaleBy(arg0, arg1);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #3
0
 static int DOMoveX(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         ToLua_UnityEngine_Transform obj = (ToLua_UnityEngine_Transform)ToLua.CheckObject(L, 1, typeof(ToLua_UnityEngine_Transform));
         float arg0            = (float)LuaDLL.luaL_checknumber(L, 2);
         float arg1            = (float)LuaDLL.luaL_checknumber(L, 3);
         bool  arg2            = LuaDLL.luaL_checkboolean(L, 4);
         DG.Tweening.Tweener o = obj.DOMoveX(arg0, arg1, arg2);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #4
0
 static int DOLookAt(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         ToLua_UnityEngine_Transform obj  = (ToLua_UnityEngine_Transform)ToLua.CheckObject(L, 1, typeof(ToLua_UnityEngine_Transform));
         UnityEngine.Vector3         arg0 = ToLua.ToVector3(L, 2);
         float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
         DG.Tweening.AxisConstraint            arg2 = (DG.Tweening.AxisConstraint)ToLua.CheckObject(L, 4, typeof(DG.Tweening.AxisConstraint));
         System.Nullable <UnityEngine.Vector3> arg3 = (System.Nullable <UnityEngine.Vector3>)ToLua.CheckVarObject(L, 5, typeof(System.Nullable <UnityEngine.Vector3>));
         DG.Tweening.Tweener o = obj.DOLookAt(arg0, arg1, arg2, arg3);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #5
0
 static int DOLocalJump(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 6);
         ToLua_UnityEngine_Transform obj  = (ToLua_UnityEngine_Transform)ToLua.CheckObject(L, 1, typeof(ToLua_UnityEngine_Transform));
         UnityEngine.Vector3         arg0 = ToLua.ToVector3(L, 2);
         float arg1             = (float)LuaDLL.luaL_checknumber(L, 3);
         int   arg2             = (int)LuaDLL.luaL_checknumber(L, 4);
         float arg3             = (float)LuaDLL.luaL_checknumber(L, 5);
         bool  arg4             = LuaDLL.luaL_checkboolean(L, 6);
         DG.Tweening.Sequence o = obj.DOLocalJump(arg0, arg1, arg2, arg3, arg4);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #6
0
 static int DOLocalPath(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 7);
         ToLua_UnityEngine_Transform obj  = (ToLua_UnityEngine_Transform)ToLua.CheckObject(L, 1, typeof(ToLua_UnityEngine_Transform));
         UnityEngine.Vector3[]       arg0 = ToLua.CheckObjectArray <UnityEngine.Vector3>(L, 2);
         float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
         DG.Tweening.PathType arg2 = (DG.Tweening.PathType)ToLua.CheckObject(L, 4, typeof(DG.Tweening.PathType));
         DG.Tweening.PathMode arg3 = (DG.Tweening.PathMode)ToLua.CheckObject(L, 5, typeof(DG.Tweening.PathMode));
         int arg4 = (int)LuaDLL.luaL_checknumber(L, 6);
         System.Nullable <UnityEngine.Color> arg5 = (System.Nullable <UnityEngine.Color>)ToLua.CheckVarObject(L, 7, typeof(System.Nullable <UnityEngine.Color>));
         DG.Tweening.Core.TweenerCore <UnityEngine.Vector3, DG.Tweening.Plugins.Core.PathCore.Path, DG.Tweening.Plugins.Options.PathOptions> o = obj.DOLocalPath(arg0, arg1, arg2, arg3, arg4, arg5);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #7
0
    static int _CreateToLua_UnityEngine_Transform(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                ToLua_UnityEngine_Transform obj = new ToLua_UnityEngine_Transform();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: ToLua_UnityEngine_Transform.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }