/// <summary> /// 检查是否在活动持续时间内 /// </summary> public override bool InActivityTime() { if (string.IsNullOrEmpty(FromDate) || string.IsNullOrEmpty(ToDate)) { return(false); } int NowDayOfWeek = (int)TimeUtil.NowDateTime().DayOfWeek; string[] DataBeginSplit = FromDate.Split(','); string[] DataEndSplit = ToDate.Split(','); // 将DayOfWeek 0~6 转换成 1~7 if (DayOfWeek.Sunday == (DayOfWeek)NowDayOfWeek) { NowDayOfWeek = 7; } int BeginDayOfWeek = Convert.ToInt32(DataBeginSplit[0]); int EndDayOfWeek = Convert.ToInt32(DataEndSplit[0]); if (NowDayOfWeek < BeginDayOfWeek) { return(false); } else if (NowDayOfWeek > EndDayOfWeek) { return(false); } string nowTime = TimeUtil.NowDateTime().ToString("HH:mm:ss"); // 比较时分秒 if (BeginDayOfWeek == EndDayOfWeek) { if (nowTime.CompareTo(DataBeginSplit[1]) > 0 && nowTime.CompareTo(DataEndSplit[1]) < 0) { return(true); } } else if (NowDayOfWeek == BeginDayOfWeek) { if (nowTime.CompareTo(DataBeginSplit[1]) > 0) { return(true); } } else if (NowDayOfWeek == EndDayOfWeek) { if (nowTime.CompareTo(DataEndSplit[1]) < 0) { return(true); } } // NowDayOfWeek > BeginDayOfWeek && NowDayOfWeek < EndDayOfWeek && BeginDayOfWeek != EndDayOfWeek return(true); }