コード例 #1
0
ファイル: MakeButton.cs プロジェクト: ordowerm/Chomp-Game
 //tells this button manager that the id was clicked. also resets state of every other button
 public void NotifyClicked(int id)
 {
     idselected = id;
     for (int i = 0; i < buttons.Count; i++)
     {
         TitleButtonScript tb = buttons[i].GetComponent <TitleButtonScript>();
         try
         {
             if (tb.GetId() != id)
             {
                 tb.SetUnclicked();
             }
         }
         catch (System.Exception e)
         {
             Debug.LogError("Bad button scripts when trying to update button states");
         }
     }
 }
コード例 #2
0
ファイル: MakeButton.cs プロジェクト: ordowerm/Chomp-Game
    //instantiates buttons
    void BuildButtons()
    {
        buttons = new List <GameObject>();
        for (int i = 0; i < texts.Length; i++)
        {
            GameObject gb = Instantiate(buttontemplate);
            try
            {
                TitleButtonScript tb = gb.GetComponent <TitleButtonScript>();
                tb.SetController(this, i);
                TMP_Squiggle sq = gb.GetComponent <TMP_Squiggle>();
                sq.SetSource(texts[i]);
                gb.GetComponent <RectTransform>().SetParent(gameObject.GetComponent <RectTransform>(), false); //call to GetComponent may be replaceable by directly accessing transform.
                gb.GetComponent <RectTransform>().SetAsLastSibling();                                          //might be unnecessary

                buttons.Add(gb);
            }
            catch (System.Exception e)
            {
                Debug.LogError("Error when instantiating buttons");
            }
        }
    }