コード例 #1
0
    public override void Init()
    {
        base.Init();

        Instance = this;

        listText = new List <ItemTip>();

        for (int i = 0; i < deep; i++)
        {
            GameObject _objItem = GameObject.Instantiate(objItem) as GameObject;

            _objItem.transform.parent = this.tran;

            ItemTip _item = _objItem.GetComponent <ItemTip>();

            listText.Add(_item);

            _objItem.SetActive(false);
        }
    }
コード例 #2
0
 public override void OnClose()
 {
     Instance = null;
     base.OnClose();
 }