/// <summary> /// 显示toast /// </summary> /// <param name="str">提示信息</param> /// <param name="trans">挂载的父类</param> public void ShowToastUI(string str, Transform trans, float time) { //加载预制体 GameObject toast = Resources.Load("Tip") as GameObject; // 对象初始化 m_toast = Instantiate(toast, null, true); m_toast.transform.SetParent(trans); m_toast.transform.localScale = Vector3.one; m_toast.transform.localPosition = new Vector3(0, 0, 0); Tip tips = m_toast.GetComponent <Tip>(); tips.ShowText(str, time); }