public void SaveWAV() { if (m_OperationInProgress) { return; } if (m_WavSave.ShowDialog()) { StartCoroutine(SaveWAVRoutine(m_WavSave.OpenFile( ), true)); } }
public void SaveVGM() { if (m_OperationInProgress) { return; } if (m_VgmSave.ShowDialog()) { StartCoroutine(SaveVGMRoutine(m_VgmSave)); } }
public void SaveFile(bool saveAs = true) { playback.Stop( ); if (!saveAs && (m_OpenFile == "" || !File.Exists(m_OpenFile))) { saveAs = true; } if (!saveAs || m_TuneSave.ShowDialog()) { SongFile song = new SongFile( ); song.patternLength = data.patternLength; song.lookupTable = data.lookupTable; song.transposeTable = data.transposeTable; song.songData = data.songData; int presetCount = instruments.presets.Length; song.instruments = new Instruments.InstrumentInstance [presetCount]; Array.Copy(instruments.presets, song.instruments, presetCount); song.songName = SongData.songName; song.artistName = SongData.artistName; IFormatter formatter = new BinaryFormatter(); Stream fs = !saveAs ? new FileStream(m_OpenFile, FileMode.Create) : m_TuneSave.OpenFile( ); formatter.Serialize(fs, song); fs.Close( ); if (saveAs) { m_OpenFile = m_TuneSave.filePath; } fileModified = false; } }