private void Start() { if (this._target != null) { this.UpdateOrientation(); } else { TimiDebug.LogWarning("Lookat target not set"); } }
private void Start() { if (string.IsNullOrEmpty(this._starPrefabPath)) { TimiDebug.LogWarning("Star prefab path not set"); return; } if (this._targetCamera == null) { TimiDebug.LogWarning("Target camera not set"); return; } // this.SpawnGridLikeThing(); this.SpawnStars(); }