private void SetupGame() { Klucis.BackColor = Color.Transparent; Klucis.SizeMode = PictureBoxSizeMode.StretchImage; Klucis.Width = 50; Klucis.Height = 50; Food.BackColor = Color.Green; Food.BackColor = Color.Transparent; Food.Image = Properties.Resources.food_3; Food.SizeMode = PictureBoxSizeMode.StretchImage; Enemy.BackColor = Color.Transparent; Enemy.SizeMode = PictureBoxSizeMode.StretchImage; Enemy.Width = 40; Enemy.Height = 40; this.BackColor = Color.Blue; SetRandomEnemyDirection(); UpdateScoreLabel(); //initializing timers TimerKlucisMove.Start(); TimerKlucisAnimate.Start(); TimerEnemyAnimate.Start(); TimerEnemyMove.Start(); }
private void GameOver() { TimerKlucisMove.Stop(); TimerKlucisAnimate.Stop(); TimerEnemyAnimate.Stop(); TimerEnemyMove.Stop(); Enemy.Visible = false; Food.Visible = false; klucisImage = 0; TimerKlucisMelt.Start(); }