public void ResetData() { dataW = null; dataTh = null; west.gameObject.SetActive(false); thai.gameObject.SetActive(false); titleWest.gameObject.SetActive(false); titleThai.gameObject.SetActive(false); }
public void SetData(TimepointData data) { if (data.type == TimelineType.Th) { dataTh = data; SetThai(null, data.title); } else { dataW = data; SetWest(null, data.title); } }