public static async Task <TimelineResponse> GetDuration(sc2dsstatsContext context, DsRequest request) { var replays = ReplayFilter.Filter(context, request); replays = replays.Where(x => x.Gametime >= request.StartTime); if (request.EndTime != DateTime.Today) { replays = replays.Where(x => x.Gametime <= request.EndTime); } var results = request.Player switch { true => from r in replays from p in r.Dsplayers where p.Race == (byte)DSData.GetCommander(request.Interest) && p.isPlayer select new { r.Id, r.Duration, p.Win }, false => from r in replays from p in r.Dsplayers where p.Race == (byte)DSData.GetCommander(request.Interest) select new { r.Id, r.Duration, p.Win } }; var lresults = await results.ToListAsync(); TimelineResponse response = new TimelineResponse() { Interest = request.Interest, Count = lresults.Select(s => s.Id).Distinct().Count(), AvgDuration = lresults.Count == 0 ? 0 : (int)(lresults.Sum(s => s.Duration) / lresults.Count), Items = new List <DsResponseItem>() }; if (lresults.Any()) { for (int i = 0; i < DSData.durations.Length; i++) { int startd = 0; if (i > 0) { Match m = d_rx.Match(DSData.durations[i]); if (m.Success) { startd = int.Parse(m.Value); } } int endd = startd + 3; if (i == 0) { endd = 8; } if (i == DSData.durations.Length - 1) { endd = 200; } var ilresults = lresults.Where(x => x.Duration > startd * 60 && x.Duration < endd * 60).ToList(); response.Items.Add(new DsResponseItem() { Label = $"{DSData.durations[i]} min ({ilresults.Count})", Count = ilresults.Count, Wins = ilresults.Where(x => x.Win == true).Count() }); } } var sma = new SimpleMovingAverage(4); response.SmaData = new List <double>(); response.SmaData = TimelineService.GetNiceLineData(response.Items.Select(s => s.Count == 0 ? 0 : ((double)s.Wins * 100.0 / (double)s.Count)), 4); return(response); } }