public void OneContextTwoNodes() { Gtk.Application.Init (); string context = "Context1"; TestModel model = new TestModel(); /*INode nodeA = */model.CreateAddNode(10, context, new Size(80, 50)); /*INode nodeB = */model.CreateAddNode(20, context, new Size(100, 40)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); TestRenderer renderer = new TestRenderer(); TimelineView view = new TimelineView(model, renderer); Gtk.Widget[] children = view.Children; Assert.That(children.Length, Is.EqualTo(2)); Assert.That(children[0].Visible, Is.True); Assert.That(children[1].Visible, Is.True); int ax = (int) view.ChildGetProperty(children[0], "x").Val; int ay = (int) view.ChildGetProperty(children[0], "y").Val; int bx = (int) view.ChildGetProperty(children[1], "x").Val; int by = (int) view.ChildGetProperty(children[1], "y").Val; Assert.That(ay, Is.GreaterThan(0)); Assert.That(ay, Is.EqualTo(by)); Assert.That(ax, Is.GreaterThan(0)); Assert.That(bx, Is.GreaterThan(0)); Assert.That(ax, Is.Not.EqualTo(bx)); }
public void OneContextTwoNodes() { Gtk.Application.Init(); string context = "Context1"; TestModel model = new TestModel(); /*INode nodeA = */ model.CreateAddNode(10, context, new Size(80, 50)); /*INode nodeB = */ model.CreateAddNode(20, context, new Size(100, 40)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); TestRenderer renderer = new TestRenderer(); TimelineView view = new TimelineView(model, renderer); Gtk.Widget[] children = view.Children; Assert.That(children.Length, Is.EqualTo(2)); Assert.That(children[0].Visible, Is.True); Assert.That(children[1].Visible, Is.True); int ax = (int)view.ChildGetProperty(children[0], "x").Val; int ay = (int)view.ChildGetProperty(children[0], "y").Val; int bx = (int)view.ChildGetProperty(children[1], "x").Val; int by = (int)view.ChildGetProperty(children[1], "y").Val; Assert.That(ay, Is.GreaterThan(0)); Assert.That(ay, Is.EqualTo(by)); Assert.That(ax, Is.GreaterThan(0)); Assert.That(bx, Is.GreaterThan(0)); Assert.That(ax, Is.Not.EqualTo(bx)); }
public void OneContextOneNode() { string context = "Context1"; TestModel model = new TestModel(); INode node = model.CreateAddNode(10, context, new Size(100, 50)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); Assert.That(node.Position, Is.EqualTo(new Point(layout.XMargin, layout.YMargin))); }
public void OneContextOneNode() { string context = "Context1"; TestModel model = new TestModel(); INode node = model.CreateAddNode(10, context, new Size(100, 50)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); Assert.That(node.Position, Is.EqualTo(new Point(layout.XMargin, layout.YMargin))); }
public void OneContextTwoNodes() { string context = "Context1"; TestModel model = new TestModel(); INode nodeA = model.CreateAddNode(10, context, new Size(80, 50)); INode nodeB = model.CreateAddNode(20, context, new Size(100, 40)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); Assert.That(nodeA.Position, Is.EqualTo(new Point(layout.XMargin, layout.YMargin))); Assert.That(nodeB.Position, Is.EqualTo(new Point(layout.XMargin + nodeA.Allocation.Width + layout.XPadding, layout.YMargin))); }
public void OneContextTwoNodes() { string context = "Context1"; TestModel model = new TestModel(); INode nodeA = model.CreateAddNode(10, context, new Size(80, 50)); INode nodeB = model.CreateAddNode(20, context, new Size(100, 40)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); Assert.That(nodeA.Position, Is.EqualTo(new Point(layout.XMargin, layout.YMargin))); Assert.That(nodeB.Position, Is.EqualTo(new Point(layout.XMargin + nodeA.Allocation.Width + layout.XPadding, layout.YMargin))); }
public MainWindow() : base(Gtk.WindowType.Toplevel) { Build(); Dump testDump = m_dumpLoader.Load(File.OpenRead("/home/oleavr/teststream.osd")); m_model = new EventTimelineModel(testDump); m_layout = new TimelineLayoutManager(m_model); m_layout.Update(); EventNodeRenderer renderer = new EventNodeRenderer(); m_timeline = new TimelineView(m_model, renderer); m_timeline.Show(); scrolledwindow.AddWithViewport(m_timeline); m_dumpLoader.LoadCompleted += dumpLoader_LoadCompleted; m_dumpLoader.LoadProgressChanged += dumpLoader_LoadProgressChanged; }
public void TwoContextsInSequence() { TestModel model = new TestModel(); string context1 = "Context1"; INode ctx1nodeA = model.CreateAddNode(10, context1, new Size(80, 50)); INode ctx1nodeB = model.CreateAddNode(20, context1, new Size(100, 40)); string context2 = "Context2"; INode ctx2node = model.CreateAddNode(30, context2, new Size(50, 30)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); Assert.That(layout.RowCount, Is.EqualTo(1)); Assert.That(ctx1nodeA.Position, Is.EqualTo(new Point(layout.XMargin, layout.YMargin))); Assert.That(ctx1nodeB.Position.X, Is.EqualTo(ctx1nodeA.Position.X + ctx1nodeA.Allocation.Width + layout.XPadding)); Assert.That(ctx1nodeB.Position.Y, Is.EqualTo(layout.YMargin)); Assert.That(ctx2node.Position.X, Is.EqualTo(ctx1nodeB.Position.X + ctx1nodeB.Allocation.Width + layout.XPadding)); Assert.That(ctx2node.Position.Y, Is.EqualTo(layout.YMargin)); }
public MainWindow() : base(Gtk.WindowType.Toplevel) { Build(); Dump testDump = m_dumpLoader.Load(File.OpenRead("/home/oleavr/teststream.osd")); m_model = new EventTimelineModel(testDump); m_layout = new TimelineLayoutManager(m_model); m_layout.Update(); EventNodeRenderer renderer = new EventNodeRenderer(); m_timeline = new TimelineView(m_model, renderer); m_timeline.Show(); scrolledwindow.AddWithViewport(m_timeline); m_dumpLoader.LoadCompleted += dumpLoader_LoadCompleted; m_dumpLoader.LoadProgressChanged += dumpLoader_LoadProgressChanged; }
public void TwoContextsInSequence() { TestModel model = new TestModel(); string context1 = "Context1"; INode ctx1nodeA = model.CreateAddNode(10, context1, new Size(80, 50)); INode ctx1nodeB = model.CreateAddNode(20, context1, new Size(100, 40)); string context2 = "Context2"; INode ctx2node = model.CreateAddNode(30, context2, new Size(50, 30)); TimelineLayoutManager layout = new TimelineLayoutManager(model); layout.Update(); Assert.That(layout.RowCount, Is.EqualTo(1)); Assert.That(ctx1nodeA.Position, Is.EqualTo(new Point(layout.XMargin, layout.YMargin))); Assert.That(ctx1nodeB.Position.X, Is.EqualTo(ctx1nodeA.Position.X + ctx1nodeA.Allocation.Width + layout.XPadding)); Assert.That(ctx1nodeB.Position.Y, Is.EqualTo(layout.YMargin)); Assert.That(ctx2node.Position.X, Is.EqualTo(ctx1nodeB.Position.X + ctx1nodeB.Allocation.Width + layout.XPadding)); Assert.That(ctx2node.Position.Y, Is.EqualTo(layout.YMargin)); }