コード例 #1
0
        // Call on first load to set up custom components
        private void InitProgram()
        {
            m_Log.Log(Logging.LOGTYPE.ERROR, "Enter Init program()");

            // Hide it on startup
            SetWindowVisible(false);

            m_Log.Log(Logging.LOGTYPE.ERROR, "Load panels");
            LoadPanels();
            LoadIcons();

            m_Log.Log(Logging.LOGTYPE.ERROR, "Reading configured start");
            ReadConfiguredStart();

            m_Log.Log(Logging.LOGTYPE.ERROR, "Set up stats panel");
            SetStatusPanel();

            // Set/Check status every second
            m_TimedEventManager = new TimedEventManager(1000, m_Log);
            m_TimedEventManager.Begin();

            m_Log.Log(Logging.LOGTYPE.ERROR, "HandleState()");
            // Get states and set up processing
            HandleState();


            m_Log.Log(Logging.LOGTYPE.ERROR, "Setup timers");
            LoadMainTimer();

            LoadUpdateTimer();

            m_Log.Log(Logging.LOGTYPE.ERROR, "UpdateUI()");
            // Do initial GUI setup
            UpdateUI();

            m_Log.Log(Logging.LOGTYPE.ERROR, "Leaving Init Program()");
        }
コード例 #2
0
        // Call on first load to set up custom components
        private void InitProgram()
        {
            m_Log.Log(Logging.LOGTYPE.ERROR, "Enter Init program()");

            // Hide it on startup
            SetWindowVisible(false);

            m_Log.Log(Logging.LOGTYPE.ERROR, "Load panels");
            LoadPanels();
            LoadIcons();

            m_Log.Log(Logging.LOGTYPE.ERROR, "Reading configured start");
            ReadConfiguredStart();

            m_Log.Log(Logging.LOGTYPE.ERROR, "Set up stats panel");
            SetStatusPanel();

            // Set/Check status every second
            m_TimedEventManager = new TimedEventManager(1000, m_Log);
            m_TimedEventManager.Begin();

            m_Log.Log(Logging.LOGTYPE.ERROR, "HandleState()");
            // Get states and set up processing
            HandleState();


            m_Log.Log(Logging.LOGTYPE.ERROR, "Setup timers");
            LoadMainTimer();

            LoadUpdateTimer();

            m_Log.Log(Logging.LOGTYPE.ERROR, "UpdateUI()");
            // Do initial GUI setup
            UpdateUI();

            m_Log.Log(Logging.LOGTYPE.ERROR, "Leaving Init Program()");
        }