コード例 #1
0
 internal ThumbstickState NextState(Vector2 position, bool clicked, float elapsed)
 {
     return(new ThumbstickState(position, position - Position,
                                Clicked.NextState(clicked, elapsed),
                                Up.NextState(Mathf.Clamp01(position.y) > PressThreshold, elapsed),
                                Down.NextState(Mathf.Clamp01(-position.y) > PressThreshold, elapsed),
                                Left.NextState(Mathf.Clamp01(-position.x) > PressThreshold, elapsed),
                                Right.NextState(Mathf.Clamp01(position.x) > PressThreshold, elapsed)));
 }
コード例 #2
0
ファイル: DirectionalState.cs プロジェクト: karlnp/picoBattle
    internal DirectionalState NextState(bool up, bool down, bool left, bool right, float elapsed)
    {
        var direction = new Vector2(left ? -1 : right ? 1 : 0, up ? 1 : down ? -1 : 0);

        return(new DirectionalState(direction, direction - Direction,
                                    Up.NextState(up, elapsed),
                                    Down.NextState(down, elapsed),
                                    Left.NextState(left, elapsed),
                                    Right.NextState(right, elapsed)));
    }