public InitWave(TimeName time_start, TimeName time_end, float timeChangePercent, int points, int wait_time, InitWavelet[] wavelets) { this.time_start = time_start.ToString(); this.time_end = time_end.ToString(); this.time_change_percent = timeChangePercent; this.points = points; this.wait_time = wait_time; this.wavelets = wavelets; }
public InitStats(int dreams, int health, TimeName time_of_day, int level_duration, int map_size_x, int map_size_y, LevelMod[] level_mod, EnvType env) { this.dreams = dreams; this.health = health; this.time_of_day = time_of_day.ToString(); this.level_duration = level_duration; this.map_size_x = map_size_x; this.map_size_y = map_size_y; this.level_mod = level_mod; this.env = env.ToString(); }