new void Update() { if (ButtonPushed) { //Debug.Log ("Pushed"); if (Index == 0) { OutStart(); GameMain.Instance.reserveTimeReset(); GameMain.Instance.TimeSetRefresh(); } else if (Index == 1) { GameMain.Instance.EditingAlarmParam = new AlarmParam(); GameMain.Instance.EditingAlarmParam.time = TimeManager.StrGetTime(); GameMain.Instance.EditingAlarmParam.repeat_type = 0; GameMain.Instance.EditingAlarmParam.snooze = 2; GameMain.Instance.EditingAlarmParam.voice_type = DataManagerAlarm.Instance.master_voice_list[0].id; m_TimeEdit.InStart(GameMain.Instance.EditingAlarmParam); } TriggerClearAll(); } foreach (BannerTimer bt in m_BannerTimerList) { if (bt.ButtonPushed) { bt.TriggerClear(); Debug.Log(bt.m_AlarmParam.time); GameMain.Instance.EditingAlarmParam = bt.m_AlarmParam; m_TimeEdit.InStart(GameMain.Instance.EditingAlarmParam); } } }