public void calculateFinalScore() { finalScore = time.getTimeMultiplier(packets.getTotalPackets()) * score.getScore(); int scoreValue = (int)finalScore; string scoreText = "" + finalScore; // A string representing the score to be shown on the website. //int tableID = 0; // Set it to 0 for main highscore table. //string extraData = ""; // This will not be shown on the website. You can store any information. /*GameJolt.API.Scores.Add(scoreValue, scoreText, tableID, extraData, (bool success) => { * Debug.Log(string.Format("Score Add {0}.", success ? "Successful" : "Failed")); * });*/ }
public void showCalculation() { GetComponent <Text>().text = "" + finalScore.getScore() + " x " + time.getTimeMultiplier(totalPackets.getTotalPackets()); }
public void showTimeMultiplier() { GetComponent <Text>().text = "" + time.getTimeMultiplier(totalPackets.getTotalPackets()); }