コード例 #1
0
 void Update()
 {
     if (!PauseMenu.isPaused)
     {
         if (Input.GetButton("Fire1") && Time.time > nextFire)
         {
             nextFire = Time.time + fireRate;
             Instantiate(shot, shotSpawn.position, shotSpawn.rotation);
         }
         if (Input.GetButton("Jump"))
         {
             timeController.BulletTime();
         }
         if (Input.GetButtonUp("Jump"))
         {
             timeController.RestoreTime();
         }
     }
 }